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General Tabletop Discussion
*Pathfinder & Starfinder
Weapon and Implement Expertise
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<blockquote data-quote="DracoSuave" data-source="post: 5161801" data-attributes="member: 71571"><p>'What feat would you take before expertise when you have 10 other feats you've already taken?'</p><p></p><p>Your answer is, the ten feats you took before level 15.</p><p></p><p>There's lots of class specific feats that are 'must haves' too, but because they're not available to all classes, you don't see them considered with the same scrutiny as Expertise.</p><p></p><p>Fact is, it's boring, and it only does one thing. It does it well, but it's boring. It doesn't solve problems, it doesn't end challenges, all it does is make one thing slightly more efficient.</p><p></p><p>Ritual caster DOES solve problems, DOES end challenges, and DOES undo all sorts of potential problems for the party.</p><p></p><p>Can Implement raise the dead? No.</p><p></p><p>So it is not more useful than Ritual Caster, not -really-.</p><p></p><p>And ritual caster isn't even considered overpowered.</p></blockquote><p></p>
[QUOTE="DracoSuave, post: 5161801, member: 71571"] 'What feat would you take before expertise when you have 10 other feats you've already taken?' Your answer is, the ten feats you took before level 15. There's lots of class specific feats that are 'must haves' too, but because they're not available to all classes, you don't see them considered with the same scrutiny as Expertise. Fact is, it's boring, and it only does one thing. It does it well, but it's boring. It doesn't solve problems, it doesn't end challenges, all it does is make one thing slightly more efficient. Ritual caster DOES solve problems, DOES end challenges, and DOES undo all sorts of potential problems for the party. Can Implement raise the dead? No. So it is not more useful than Ritual Caster, not -really-. And ritual caster isn't even considered overpowered. [/QUOTE]
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Weapon and Implement Expertise
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