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General Tabletop Discussion
*Pathfinder & Starfinder
Weapon Balance - A Statistical Analysis
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<blockquote data-quote="Crashy75" data-source="post: 4445545" data-attributes="member: 11017"><p>It is a little more complicated than that. First of all, it depends entirely on the type of attack you are using. A +3 weapon garners, on average, an additional strike per 20 attacks over +2 weapons. </p><p></p><p>+3 weapons are superior to higher damage weapons (as long as they are not <em>that</em> much higher) when making basic and at-will attacks. Period. The reason is because the extra damage from higher damaging weapons is not there because you are not rolling enough (W)'s to compensate for the extra attack. And of course, logically, +3 weapons are better with multi-attack powers and low (W) status affecting powers. </p><p></p><p>Higher damage weapons are better with the high (W) powers, especially daily 1/2 damage on a miss powers. The higher the X in X(W), the better they are over +3 weapons (assuming a reasonable 50% base accuracy). I had originally thought that +3 weapons were superior here as well (X(W) benefits +3 weapons as well along with increased attributes and magic bonuses), but the math doesn't lie. </p><p></p><p>+3 weapons are also, in general, superior to High Crit. High crit gives, on average, an additional (W) per 20 attacks at heroic tier. Compare with the additional X(W)+Attribute/magic bonuses from a +3 weapon. At paragon tier, High Crit garners an additional 2(W) compared with X(W) +attributes/magic. Depending on the attack you are using this is a little better, but, in general it is not enough all by itself. There are special feats and equipment that do even things a little more but they cost you in some way. </p><p></p><p>I can go over the specifics if you want, but I warn you, I've already killed one thread that way...</p></blockquote><p></p>
[QUOTE="Crashy75, post: 4445545, member: 11017"] It is a little more complicated than that. First of all, it depends entirely on the type of attack you are using. A +3 weapon garners, on average, an additional strike per 20 attacks over +2 weapons. +3 weapons are superior to higher damage weapons (as long as they are not [I]that[/I] much higher) when making basic and at-will attacks. Period. The reason is because the extra damage from higher damaging weapons is not there because you are not rolling enough (W)'s to compensate for the extra attack. And of course, logically, +3 weapons are better with multi-attack powers and low (W) status affecting powers. Higher damage weapons are better with the high (W) powers, especially daily 1/2 damage on a miss powers. The higher the X in X(W), the better they are over +3 weapons (assuming a reasonable 50% base accuracy). I had originally thought that +3 weapons were superior here as well (X(W) benefits +3 weapons as well along with increased attributes and magic bonuses), but the math doesn't lie. +3 weapons are also, in general, superior to High Crit. High crit gives, on average, an additional (W) per 20 attacks at heroic tier. Compare with the additional X(W)+Attribute/magic bonuses from a +3 weapon. At paragon tier, High Crit garners an additional 2(W) compared with X(W) +attributes/magic. Depending on the attack you are using this is a little better, but, in general it is not enough all by itself. There are special feats and equipment that do even things a little more but they cost you in some way. I can go over the specifics if you want, but I warn you, I've already killed one thread that way... [/QUOTE]
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Weapon Balance - A Statistical Analysis
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