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General Tabletop Discussion
*Pathfinder & Starfinder
Weapon Balance - A Statistical Analysis
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<blockquote data-quote="Crashy75" data-source="post: 4453557" data-attributes="member: 11017"><p>Yeah, that is a really good power...</p><p></p><p>Ok. Now I understand what you meant by comparing npc hp with pc AC. While I think there is something to this, there are mitigating factors. #1, killing an enemy 10% faster than normal is much better than being missed an additional 10% of the time IMO. An enemy that is alive longer can do plenty of terrible things and not just whittle down your HP with AC and Ref attacks. They can stun, inspire fear, dominate, and so on. I hadn’t thought of that before (though Alex had mentioned it) but it is very important. If THW did this, then they would be way better than Sword and Board. </p><p> </p><p>Sounds similar to 3.x. </p><p> </p><p></p><p></p><p>Well, it turns out that it's a lot easier that I had thought (assuming I am doing it right- it almost seems too easy). Basically, the additional DPR added by the two-handed weapons must = about 10% of your enemies hp total to do this (cancel out the two attacks). The DPR bonus would be about .75[w]. So, about 1-2 at 1st level. I don't have the MM in front of me, but I think this probably less than 10% (1st level npc hp are usually >20 yes?). I'm thinking 5% might be better anyway (roughly enough to cancel one of those extra hits you'd suffer for not having a shield over 20 rounds) considering the above. 2[w] weapons would fit the bill for the most part here, but your 1[w] at wills are probably going to be less than even 5%. </p><p></p><p>I do wonder how this would scale. A 7[w] power(I think that's the highest) would add about 5 DPR which I'm sure is not 10% of an average epic critter and I'm doubtful that it is 5% either. Of course, there are other things that would add to 2HW DPR including weapon mastery (more so if you have high crit), reaping strike, +3 weapons, and I can't think of anything else off the top of my head.</p><p></p><p></p><p>Your gut feeling may be correct. I had already considered giving 2hw a sleight boost for other reasons, and this may become one more. In fact, I bought a d14 just for this purpose. I think I'll get another.</p><p></p><p>I think it would be better to have them each face the same monsters rather than each other. I think it would be good to have them face a variety of monsters including some that target will and fort. Obviously, each other wouldn’t do this for the most part. I’d also do different levels (at least one per tier, but I’d do two per tier, one at a lower end of the tier and one at the higher end).</p></blockquote><p></p>
[QUOTE="Crashy75, post: 4453557, member: 11017"] Yeah, that is a really good power... Ok. Now I understand what you meant by comparing npc hp with pc AC. While I think there is something to this, there are mitigating factors. #1, killing an enemy 10% faster than normal is much better than being missed an additional 10% of the time IMO. An enemy that is alive longer can do plenty of terrible things and not just whittle down your HP with AC and Ref attacks. They can stun, inspire fear, dominate, and so on. I hadn’t thought of that before (though Alex had mentioned it) but it is very important. If THW did this, then they would be way better than Sword and Board. Sounds similar to 3.x. Well, it turns out that it's a lot easier that I had thought (assuming I am doing it right- it almost seems too easy). Basically, the additional DPR added by the two-handed weapons must = about 10% of your enemies hp total to do this (cancel out the two attacks). The DPR bonus would be about .75[w]. So, about 1-2 at 1st level. I don't have the MM in front of me, but I think this probably less than 10% (1st level npc hp are usually >20 yes?). I'm thinking 5% might be better anyway (roughly enough to cancel one of those extra hits you'd suffer for not having a shield over 20 rounds) considering the above. 2[w] weapons would fit the bill for the most part here, but your 1[w] at wills are probably going to be less than even 5%. I do wonder how this would scale. A 7[w] power(I think that's the highest) would add about 5 DPR which I'm sure is not 10% of an average epic critter and I'm doubtful that it is 5% either. Of course, there are other things that would add to 2HW DPR including weapon mastery (more so if you have high crit), reaping strike, +3 weapons, and I can't think of anything else off the top of my head. Your gut feeling may be correct. I had already considered giving 2hw a sleight boost for other reasons, and this may become one more. In fact, I bought a d14 just for this purpose. I think I'll get another. I think it would be better to have them each face the same monsters rather than each other. I think it would be good to have them face a variety of monsters including some that target will and fort. Obviously, each other wouldn’t do this for the most part. I’d also do different levels (at least one per tier, but I’d do two per tier, one at a lower end of the tier and one at the higher end). [/QUOTE]
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Weapon Balance - A Statistical Analysis
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