Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Weapon Damage Immunity buff
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jgsugden" data-source="post: 8427786" data-attributes="member: 2629"><p>This is not true as a universal statement as you make it. </p><p></p><p>If you follow the DMG guidelines for treasure, and there are no ready places to buy magic items, then magic weapons are <em>unlikely</em> to be available for all PCs in a 5 PC party. Using magic to get there would require a concentration slot be used, generally, for each magic weapon, which costs you one round of spellcasting unless you're always devoting your concentration to it (yes, most of these spells are bonus spells, so you could be casting a cantrip as well, but that still means you are not casting a higher level spell for benefit). </p><p></p><p>About 5 to 10% of the 5E games I've played in have not allowed magic items to be purchased, and have had typical levels of found treasure per the DMG. The games I run allow for the purchase of magic items, both items found and resold as well as items created on demand (although these are for profit situations - and the wizards making magic items are doing it to make as much as they can).</p><p></p><p>I also have retained tiered resistance in my homebrew rules, but use the higher tiers rarely. Creatures can be immune/resistant to common/uncommon/rare/very rare weapons or less. Generally about half of the monsters you encounter in my games that are listed as being resistant to non-magical weapons will be resistant to the type of magic item you could buy at your tier of power.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 8427786, member: 2629"] This is not true as a universal statement as you make it. If you follow the DMG guidelines for treasure, and there are no ready places to buy magic items, then magic weapons are [I]unlikely[/I] to be available for all PCs in a 5 PC party. Using magic to get there would require a concentration slot be used, generally, for each magic weapon, which costs you one round of spellcasting unless you're always devoting your concentration to it (yes, most of these spells are bonus spells, so you could be casting a cantrip as well, but that still means you are not casting a higher level spell for benefit). About 5 to 10% of the 5E games I've played in have not allowed magic items to be purchased, and have had typical levels of found treasure per the DMG. The games I run allow for the purchase of magic items, both items found and resold as well as items created on demand (although these are for profit situations - and the wizards making magic items are doing it to make as much as they can). I also have retained tiered resistance in my homebrew rules, but use the higher tiers rarely. Creatures can be immune/resistant to common/uncommon/rare/very rare weapons or less. Generally about half of the monsters you encounter in my games that are listed as being resistant to non-magical weapons will be resistant to the type of magic item you could buy at your tier of power. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Weapon Damage Immunity buff
Top