Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Weapon Damage Immunity buff
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ancalagon" data-source="post: 8428451" data-attributes="member: 23"><p>This used to be true, until Xanathar's guide broadly expanded access to common magical items, such as the moon-touched blade.</p><p></p><p>Edit: I should add that as a DM, I'm not... very pleased with this. It makes the resistance to non magical weapons almost meaningless. It also makes some of the magical weapons kind of... meh? Like a +1 sword isn't very exciting, but it's a <em>magical weapon</em>, that counts for something. Now, less so.</p><p></p><p>On the other hand, as a player, I like it because it means that I don't "need" to find a magical sword for my warrior because I can get a budget option. That way, a player who gets their first "real" magical item and is a warrior won't be upset if it isn't a magical weapon. </p><p></p><p>So clearly, both benefits and drawbacks.</p><p></p><p>Lastly, I will mention that something <em>rather cool</em> happened in a game where I am playing as a "warrior scholar" - a historian and an alchemist with such a "budget" magical sword. We started at mid levels, and my character's background is that he had learned the secret to creating a moon touched blade - a yearlong process involving elven prayers and moonlight; and had thus enchanted his own sword. Given that the item is common, it felt not too outrageous for a player who is a student of the arcane know this. The GM agreed</p><p></p><p>... a few levels later, my PC found the secret to transmuting a moon-touched blade into a <em>sun blade</em>. And if you think about it, it makes sense - what is moonlight but the reflected sun? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Ancalagon, post: 8428451, member: 23"] This used to be true, until Xanathar's guide broadly expanded access to common magical items, such as the moon-touched blade. Edit: I should add that as a DM, I'm not... very pleased with this. It makes the resistance to non magical weapons almost meaningless. It also makes some of the magical weapons kind of... meh? Like a +1 sword isn't very exciting, but it's a [I]magical weapon[/I], that counts for something. Now, less so. On the other hand, as a player, I like it because it means that I don't "need" to find a magical sword for my warrior because I can get a budget option. That way, a player who gets their first "real" magical item and is a warrior won't be upset if it isn't a magical weapon. So clearly, both benefits and drawbacks. Lastly, I will mention that something [I]rather cool[/I] happened in a game where I am playing as a "warrior scholar" - a historian and an alchemist with such a "budget" magical sword. We started at mid levels, and my character's background is that he had learned the secret to creating a moon touched blade - a yearlong process involving elven prayers and moonlight; and had thus enchanted his own sword. Given that the item is common, it felt not too outrageous for a player who is a student of the arcane know this. The GM agreed ... a few levels later, my PC found the secret to transmuting a moon-touched blade into a [I]sun blade[/I]. And if you think about it, it makes sense - what is moonlight but the reflected sun? :D [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Weapon Damage Immunity buff
Top