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General Tabletop Discussion
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Weapon damage scaling and multiclassing
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<blockquote data-quote="zaratan" data-source="post: 6951818" data-attributes="member: 6810501"><p>If I would add something, would be just +1d8, only in one attack in your turn. Add +1W will make a great sword/great weapon fighter build better than any other option. If you add this for each attack, things like extra attack, haste, bonus action attacks and opportunity attacks will increase absurdly the DPR.</p><p></p><p>add weapon damage like cantrip looks absurd to me, because martial classes already do more DPR (especially fighters).</p><p></p><p>the lvl of the extra attack isn't useless in most cases, even if you already have extra attack:</p><p></p><p><span style="color: #000000">Barbarian: extra rage and fast movement</span></p><p></p><p><span style="color: #000000">Valor Bard: spell slots + spell + countercharm</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span>Fighter: only exception, you really just get extra attack, but most DPR king will have some or many lvls as fighter. Adding more damage is dangerous. </p><p></p><p><span style="color: #000000">Monk: more Ki points, stunning strike, 1d6 martial arts</span></p><p></p><p><span style="color: #000000">Paladin: lvl 2 spells, more spell slots = more smites</span></p><p></p><p><span style="color: #000000">Ranger (revised ones are good options): </span><span style="color: #000000">lvl 2 spells</span></p><p></p><p><span style="color: #000000">Favored Soul Sorcerer: more spells, spellslots and sorcerer point (quick booming blade or GFB are always kings for melee DPR)</span></p><p></p><p><span style="color: #000000">Blade Warlock: more spells, otherwordly patron feature</span></p><p></p><p><span style="color: #000000">Bladesinger Wizard: more spells, more spellslots, more arcane recovery</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p></blockquote><p></p>
[QUOTE="zaratan, post: 6951818, member: 6810501"] If I would add something, would be just +1d8, only in one attack in your turn. Add +1W will make a great sword/great weapon fighter build better than any other option. If you add this for each attack, things like extra attack, haste, bonus action attacks and opportunity attacks will increase absurdly the DPR. add weapon damage like cantrip looks absurd to me, because martial classes already do more DPR (especially fighters). the lvl of the extra attack isn't useless in most cases, even if you already have extra attack: [COLOR=#000000]Barbarian: extra rage and fast movement[/COLOR] [COLOR=#000000]Valor Bard: spell slots + spell + countercharm [/COLOR]Fighter: only exception, you really just get extra attack, but most DPR king will have some or many lvls as fighter. Adding more damage is dangerous. [COLOR=#000000]Monk: more Ki points, stunning strike, 1d6 martial arts[/COLOR] [COLOR=#000000]Paladin: lvl 2 spells, more spell slots = more smites[/COLOR] [COLOR=#000000]Ranger (revised ones are good options): [/COLOR][COLOR=#000000]lvl 2 spells[/COLOR] [COLOR=#000000]Favored Soul Sorcerer: more spells, spellslots and sorcerer point (quick booming blade or GFB are always kings for melee DPR)[/COLOR] [COLOR=#000000]Blade Warlock: more spells, otherwordly patron feature[/COLOR] [COLOR=#000000]Bladesinger Wizard: more spells, more spellslots, more arcane recovery [/COLOR] [/QUOTE]
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