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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Weapon Finesse and Grappling
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<blockquote data-quote="T-Bone JiuJitsu" data-source="post: 1828445" data-attributes="member: 24286"><p>The only real "problem" is that it makes Dex a "super-stat" for the grappler. Sure, it can do all the things a high strength can do (minus the damage), but it's utility in other situations outshines strength. AC, Reflex saves, Tumbling, avoiding touch attacks, initiative, ranged attacks, a large number of skills, etc.</p><p></p><p> Maybe the solution is a feat that makes my highest stat apply to my Grapple checks. Wise Grapples, Genius Grappler, Endurance Grappler, Charismatic Grappler. </p><p></p><p>My thoughts: Grappling rules are broken. Suggested fixes: Escaping a Grapple should be a move equiv. action. Improved Grappling should only give a +2 bonus to Grapple checks. Attacking someone with a light weapon who is grappling you should not be at -4. None of that playtested though.</p></blockquote><p></p>
[QUOTE="T-Bone JiuJitsu, post: 1828445, member: 24286"] The only real "problem" is that it makes Dex a "super-stat" for the grappler. Sure, it can do all the things a high strength can do (minus the damage), but it's utility in other situations outshines strength. AC, Reflex saves, Tumbling, avoiding touch attacks, initiative, ranged attacks, a large number of skills, etc. Maybe the solution is a feat that makes my highest stat apply to my Grapple checks. Wise Grapples, Genius Grappler, Endurance Grappler, Charismatic Grappler. My thoughts: Grappling rules are broken. Suggested fixes: Escaping a Grapple should be a move equiv. action. Improved Grappling should only give a +2 bonus to Grapple checks. Attacking someone with a light weapon who is grappling you should not be at -4. None of that playtested though. [/QUOTE]
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Community
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Weapon Finesse and Grappling
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