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<blockquote data-quote="Reiver" data-source="post: 374263" data-attributes="member: 6891"><p>Well, if you look up some books on medieval weapons, you will see that rapiers weighed as much as any other sword. Some times more. Perhaps you are thinking of a smallsword? A rapier isn't a fencing foil or epee. You aren't going to be doing flicks with it, you won't be riposting at lightning speed. What the rapier does do is thrust, and have a great deal more length on the blade than a typical medieval style cutting sword. The rapier is finessable because the game designers wanted it to be that way, for whatever reason. There is no historical or realistic logic behind it.</p><p></p><p>Spells are not realistic, twf is not realistic, dragons are not realistic. Honestly, realism has nothing to do with DnD, the game isn't realistic at all. It's not supposed to be realistic. The game is more fun as it is because it is less realistic.</p></blockquote><p></p>
[QUOTE="Reiver, post: 374263, member: 6891"] Well, if you look up some books on medieval weapons, you will see that rapiers weighed as much as any other sword. Some times more. Perhaps you are thinking of a smallsword? A rapier isn't a fencing foil or epee. You aren't going to be doing flicks with it, you won't be riposting at lightning speed. What the rapier does do is thrust, and have a great deal more length on the blade than a typical medieval style cutting sword. The rapier is finessable because the game designers wanted it to be that way, for whatever reason. There is no historical or realistic logic behind it. Spells are not realistic, twf is not realistic, dragons are not realistic. Honestly, realism has nothing to do with DnD, the game isn't realistic at all. It's not supposed to be realistic. The game is more fun as it is because it is less realistic. [/QUOTE]
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