I was trying to decode the balance formula put into weapons. I have found following rules - they seem to fit most of the weapons (2 are one point lower than what is given here, making them clearly 'suboptimal', shurikens are completely strange).
Each weapon has number of points which can be spent on damage and abilities.
Simple 6
Military 7
Superior 8
Two handed +1
Costs for damage are as follows:
1d4 = 2
1d6 = 3
1d8 = 4
1d10 = 5
2d4 = 5
1d12 = 6
2d6 = 6
For each +1 prof bonus, pay 1 point
For abilities:
Versatile +0 (add some gp to cost)
Heavy Thrown +1
Light blade +1
Off-hand +1 (free for light blades)
High crit +1
Reach +1
Ranged +1
Small +1
Things which don't fit:
Club - it just plain sucks
Quarterstaff - basically two-handed club; maybe it is usable by some class which does not have access to anything else?
Shuriken - here everything breaks, how superior weapon can have same stats as simple daggers ?
Each weapon has number of points which can be spent on damage and abilities.
Simple 6
Military 7
Superior 8
Two handed +1
Costs for damage are as follows:
1d4 = 2
1d6 = 3
1d8 = 4
1d10 = 5
2d4 = 5
1d12 = 6
2d6 = 6
For each +1 prof bonus, pay 1 point
For abilities:
Versatile +0 (add some gp to cost)
Heavy Thrown +1
Light blade +1
Off-hand +1 (free for light blades)
High crit +1
Reach +1
Ranged +1
Small +1
Things which don't fit:
Club - it just plain sucks
Quarterstaff - basically two-handed club; maybe it is usable by some class which does not have access to anything else?
Shuriken - here everything breaks, how superior weapon can have same stats as simple daggers ?