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General Tabletop Discussion
*Pathfinder & Starfinder
Weapon Group Profs - Races Classes and Regions
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<blockquote data-quote="Nyaricus" data-source="post: 2597989" data-attributes="member: 35678"><p>could you explain this mechanic a little bit more, i am interested <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>other than that, yeah, i like the idea of Regional Profs too. The main problem people would have is they would say it isnt fair (ie you want to play someone from a middle-east country, and you want to use a bastard sword > it doesnt fit, but they want the best 1-H damage possible). The honest-to-goodness way to solve this problem? tell em to suck it up. Most people dont get it that not all things are created equally > arms and armour development vary greatly in comparison to European developments, and again if you compare that to Asian development, and again if you compare that to . . . .etc. In a game like D&D, there are better choices for some things. BUT, they dont all suit the game when flavour is concerned. When was the last time you saw an honest-to-goodness pally play with a longsword instead of a bastard sword? if they were roleplaying well, maybe not that often; if they were a power-gamer, VERY often. It's a fact of number crunching, and as it stands, there is no mechanic that allows for this to change. But i have an idea > but since it is off-topic, i will start up a new thread, and link this one to it for ease. (EDIT: heres the link, but i cant get the rich text thingy working, so it is a kinda ugly link. sorry again > <a href="http://www.enworld.org/showthread.php?p=2598012#post2598012" target="_blank">http://www.enworld.org/showthread.php?p=2598012#post2598012</a>)</p><p></p><p>anyways, thanks for the great feedback! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Nyaricus, post: 2597989, member: 35678"] could you explain this mechanic a little bit more, i am interested :D other than that, yeah, i like the idea of Regional Profs too. The main problem people would have is they would say it isnt fair (ie you want to play someone from a middle-east country, and you want to use a bastard sword > it doesnt fit, but they want the best 1-H damage possible). The honest-to-goodness way to solve this problem? tell em to suck it up. Most people dont get it that not all things are created equally > arms and armour development vary greatly in comparison to European developments, and again if you compare that to Asian development, and again if you compare that to . . . .etc. In a game like D&D, there are better choices for some things. BUT, they dont all suit the game when flavour is concerned. When was the last time you saw an honest-to-goodness pally play with a longsword instead of a bastard sword? if they were roleplaying well, maybe not that often; if they were a power-gamer, VERY often. It's a fact of number crunching, and as it stands, there is no mechanic that allows for this to change. But i have an idea > but since it is off-topic, i will start up a new thread, and link this one to it for ease. (EDIT: heres the link, but i cant get the rich text thingy working, so it is a kinda ugly link. sorry again > [url]http://www.enworld.org/showthread.php?p=2598012#post2598012[/url]) anyways, thanks for the great feedback! :D [/QUOTE]
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