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Weapon Mastery - Yea or Nay?
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<blockquote data-quote="Stalker0" data-source="post: 9707476" data-attributes="member: 5889"><p>To your first paragraph....my players are slow. Yes I have to remind them all the time what statuses are on monsters. Hell they have to doublecheck their DCs all the time.</p><p></p><p>It is fair that once a fighter prones a target he should at least not have to remember saving throws, so that's a good counterpoint.</p><p></p><p>To your second paragraph, maybe I should. I am the classic DM mindset of "dm handles all that stuff"....but maybe it would be good for my party to do more of that, maybe it would help their memory<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Stalker0, post: 9707476, member: 5889"] To your first paragraph....my players are slow. Yes I have to remind them all the time what statuses are on monsters. Hell they have to doublecheck their DCs all the time. It is fair that once a fighter prones a target he should at least not have to remember saving throws, so that's a good counterpoint. To your second paragraph, maybe I should. I am the classic DM mindset of "dm handles all that stuff"....but maybe it would be good for my party to do more of that, maybe it would help their memory:) [/QUOTE]
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