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<blockquote data-quote="Roadkill101" data-source="post: 2603431" data-attributes="member: 30952"><p>I'm very keen on characters naming their magical weapons. Especially the more powerful or unique ones or ones that will stick with a pc as a favored weapon. The same pretty much goes for any other piece of magical gear with which the character forms an attachment. </p><p></p><p>In a 2E game I once ran, I gave out a Dagger +2 with the properties of Heal / 1xDay and Fly / 3xDay (one hour max. duration each use), featuring an outstretched wings motif for the crossgaurd. The character who ended up with it, named it "Winged Savior." It was an apt name, the character had a habit of getting into fights where he was outmatched before the rest of his party could help bail him out, so the Healing property got used pretty heavily.</p><p></p><p>I play a Bard for the same player as recieved the dagger above, and he's also very big into naming weapons and items. My party stumbled across a very big treasure haul and my Bard commisioned a Keen Rapier +2 of Sonic Burst, where the Sonic Burst property must be activated and de-activated. I haven't been able to play the character in several months and the GM keeps the record sheet, and for the life of me I can't recall what I named the rapier. I do however, remember the command to activate the Sonic Burst property is 'sing for me" while "the fat lady has left the stage" de-activates it.</p></blockquote><p></p>
[QUOTE="Roadkill101, post: 2603431, member: 30952"] I'm very keen on characters naming their magical weapons. Especially the more powerful or unique ones or ones that will stick with a pc as a favored weapon. The same pretty much goes for any other piece of magical gear with which the character forms an attachment. In a 2E game I once ran, I gave out a Dagger +2 with the properties of Heal / 1xDay and Fly / 3xDay (one hour max. duration each use), featuring an outstretched wings motif for the crossgaurd. The character who ended up with it, named it "Winged Savior." It was an apt name, the character had a habit of getting into fights where he was outmatched before the rest of his party could help bail him out, so the Healing property got used pretty heavily. I play a Bard for the same player as recieved the dagger above, and he's also very big into naming weapons and items. My party stumbled across a very big treasure haul and my Bard commisioned a Keen Rapier +2 of Sonic Burst, where the Sonic Burst property must be activated and de-activated. I haven't been able to play the character in several months and the GM keeps the record sheet, and for the life of me I can't recall what I named the rapier. I do however, remember the command to activate the Sonic Burst property is 'sing for me" while "the fat lady has left the stage" de-activates it. [/QUOTE]
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