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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Weapon Size question for 3.5
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<blockquote data-quote="harikus" data-source="post: 6067960" data-attributes="member: 6703882"><p>As I understand it, a medium sized character gains penalties when wielding a large sized weapon. But this is where I get confused after reading about half giant as a playable race and magic of incarnum.</p><p></p><p>A. A half giant upon reaching his 2nd character level gets all the benefits from his race. He ends up gaining +2 str and con and -2 dex, naturally psionic, stomp and powerful build. If I understand correctly, a half giant therefore can equip a large sized weapon but cannot get the reach he would if he were actually large sized (powerful build). If this is true, when wielding say a Long Sword, at level one I could equip a medium sized that does 1d8 19-20 2x, and upon reaching his second character level he could equip a large sized long sword doing 2d6 19-20 x2. Did I read that right? And if so, why wouldn't everyone just pick half giant for a pure melee character?</p><p></p><p>B. When I cracked open Magic of Incarnum, things got really hairy. A friend of mine heard I was wanting to start a game once a weak and I was open to anything from the WoTC books as long as I had time to read and understand it. He told me an Incarnate half giant can equip a Huge Incarnate weapon with no penalties. His incarnate, as he describes could meld a Lawful Longsword that does something like 3d6 20 x2. When I scoffed in his face over this he showed me this line and It gave me pause. I am not really open to this understanding..maybe allowing him to use a large but a huge??? </p><p></p><p>"<em>Incarnum forms into a one-handed melee weapon that embodies</em></p><p><em>your alignment.<strong> The weapon seems large for your hand, but it is</strong></em></p><p><em><strong>balanced perfectly for you to wield it</strong>. Clutching it in your hand,</em></p><p><em>you feel it resonate with your deepest convictions and firmest beliefs,</em></p><p><em>and it hums with power."</em> </p><p>Also in the book he points out that the Cleric with the Incarnum (fifth level spell) domain can use make an Incarnum Weapon that starts out doing 2d6. 20 x2. That the spell assumes a medium sized cleric is creating a weapon that is typically 1d8 as a medium weapon but becomes 2d6 upon becoming a large verision of itself. </p><p></p><p>My question on B is to the DMs mostly and experienced players, would you consider that insubstantial enough to disregard? The spell reference gives me pause because it doesn't make sense for an incarnate who specializes in Melding (seems also to be the most focused on the art out of the three classes by the way) to be outdone by a cleric who just happens to pick it up as a side thing when forming a weapon made completely from Incarnum. Frankly the book is starting to piss me off but Id hate to cut it out if it brings enjoyment to the players. <img src="http://www.enworld.org/forum/images/smilies/rant.png" class="smilie" loading="lazy" alt=":rant:" title="Rant :rant:" data-shortname=":rant:" /></p></blockquote><p></p>
[QUOTE="harikus, post: 6067960, member: 6703882"] As I understand it, a medium sized character gains penalties when wielding a large sized weapon. But this is where I get confused after reading about half giant as a playable race and magic of incarnum. A. A half giant upon reaching his 2nd character level gets all the benefits from his race. He ends up gaining +2 str and con and -2 dex, naturally psionic, stomp and powerful build. If I understand correctly, a half giant therefore can equip a large sized weapon but cannot get the reach he would if he were actually large sized (powerful build). If this is true, when wielding say a Long Sword, at level one I could equip a medium sized that does 1d8 19-20 2x, and upon reaching his second character level he could equip a large sized long sword doing 2d6 19-20 x2. Did I read that right? And if so, why wouldn't everyone just pick half giant for a pure melee character? B. When I cracked open Magic of Incarnum, things got really hairy. A friend of mine heard I was wanting to start a game once a weak and I was open to anything from the WoTC books as long as I had time to read and understand it. He told me an Incarnate half giant can equip a Huge Incarnate weapon with no penalties. His incarnate, as he describes could meld a Lawful Longsword that does something like 3d6 20 x2. When I scoffed in his face over this he showed me this line and It gave me pause. I am not really open to this understanding..maybe allowing him to use a large but a huge??? "[I]Incarnum forms into a one-handed melee weapon that embodies your alignment.[B] The weapon seems large for your hand, but it is balanced perfectly for you to wield it[/B]. Clutching it in your hand, you feel it resonate with your deepest convictions and firmest beliefs, and it hums with power."[/I] Also in the book he points out that the Cleric with the Incarnum (fifth level spell) domain can use make an Incarnum Weapon that starts out doing 2d6. 20 x2. That the spell assumes a medium sized cleric is creating a weapon that is typically 1d8 as a medium weapon but becomes 2d6 upon becoming a large verision of itself. My question on B is to the DMs mostly and experienced players, would you consider that insubstantial enough to disregard? The spell reference gives me pause because it doesn't make sense for an incarnate who specializes in Melding (seems also to be the most focused on the art out of the three classes by the way) to be outdone by a cleric who just happens to pick it up as a side thing when forming a weapon made completely from Incarnum. Frankly the book is starting to piss me off but Id hate to cut it out if it brings enjoyment to the players. :rant: [/QUOTE]
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