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Weapon Sizes must die in 4E
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 3760304" data-attributes="member: 11760"><p>Exactly how I feel, except I felt compelled to try them out, didn't like them, and haven't bothered to go back through and tell everyone that their small longswords are actually short swords, etc.</p><p></p><p>Although it may not be entirely realistic (you know, because gnomes and half-ogres are ripped from today's headlines), I will say the 3.0 rules were a lot friendlier to groups with multiple size characters represented.</p><p></p><p>If I drop a size small weapon into my Midwood campaign, there's only <em>two</em> characters that get to use it. And given that kobolds are one of the main antagonists in the setting, I either get to jump through hoops to introduce other size items despite that, or load those two up with the lion's share of the magic and masterwork weapons. (Note that neither is a front-line fighter: One is a rogue/cleric and the other is a druid.)</p><p></p><p>If, instead, a small longsword was actually a shortsword, the dwarves or humans in the group could also pick up those items and use them if they wanted to.</p><p></p><p>This is an example, IMO, where realism needs to take a back seat to what works best at the game table.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 3760304, member: 11760"] Exactly how I feel, except I felt compelled to try them out, didn't like them, and haven't bothered to go back through and tell everyone that their small longswords are actually short swords, etc. Although it may not be entirely realistic (you know, because gnomes and half-ogres are ripped from today's headlines), I will say the 3.0 rules were a lot friendlier to groups with multiple size characters represented. If I drop a size small weapon into my Midwood campaign, there's only [i]two[/i] characters that get to use it. And given that kobolds are one of the main antagonists in the setting, I either get to jump through hoops to introduce other size items despite that, or load those two up with the lion's share of the magic and masterwork weapons. (Note that neither is a front-line fighter: One is a rogue/cleric and the other is a druid.) If, instead, a small longsword was actually a shortsword, the dwarves or humans in the group could also pick up those items and use them if they wanted to. This is an example, IMO, where realism needs to take a back seat to what works best at the game table. [/QUOTE]
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