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General Tabletop Discussion
*Pathfinder & Starfinder
Weapon Speed - changing the way BAB works
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<blockquote data-quote="Nyaricus" data-source="post: 2605372" data-attributes="member: 35678"><p>after considering what you have all said, i am now fairly certain that adding bonuses (or penalties) to init, adn rolling init each round will probably be the best way of going about this. I want five groups to look like this</p><p></p><p>Very Fast Weapon (+2) - ie: Rapier</p><p></p><p>Fast Weapon (+1) - ie: Handaxe</p><p></p><p>Normal weapon (+0) - ie: unarmed strike</p><p></p><p>Slow Weapon (-1) - ie: Warhammer</p><p></p><p>Very Slow Weapon (-2) - ie Ransuer</p><p></p><p>now, as for the usage of two weapons, the slower one is the one which the adjustment to init is used. This represents the fact that you are only as fast as your slowest weapon. A one handed weapon held in two hands increases one catergory of speed (until Very Fast, thereafter no other increase occures); a two handed weapon attacks at the speed stated. Any weapon which can be affected by weapon finesse counts as one catergory faster in terms of which speed catergory applies (if they are already in the Very Fast catergory, no other increase occurs). I will have to think about how crossbows work, since they already have penalties asscociated with them; other than that, anything else you think need to consider?? comments please; this has been a very informative thread for me <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Nyaricus, post: 2605372, member: 35678"] after considering what you have all said, i am now fairly certain that adding bonuses (or penalties) to init, adn rolling init each round will probably be the best way of going about this. I want five groups to look like this Very Fast Weapon (+2) - ie: Rapier Fast Weapon (+1) - ie: Handaxe Normal weapon (+0) - ie: unarmed strike Slow Weapon (-1) - ie: Warhammer Very Slow Weapon (-2) - ie Ransuer now, as for the usage of two weapons, the slower one is the one which the adjustment to init is used. This represents the fact that you are only as fast as your slowest weapon. A one handed weapon held in two hands increases one catergory of speed (until Very Fast, thereafter no other increase occures); a two handed weapon attacks at the speed stated. Any weapon which can be affected by weapon finesse counts as one catergory faster in terms of which speed catergory applies (if they are already in the Very Fast catergory, no other increase occurs). I will have to think about how crossbows work, since they already have penalties asscociated with them; other than that, anything else you think need to consider?? comments please; this has been a very informative thread for me :D [/QUOTE]
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Community
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*Pathfinder & Starfinder
Weapon Speed - changing the way BAB works
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