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Weapon Speed
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<blockquote data-quote="Felnar" data-source="post: 3861832" data-attributes="member: 30971"><p>He did address that, in the second to last paragraph ("Finally, you could"). He presents it as a combat option that does not require a feat. If your goal isnt weapon speed simulation, and is actually to buff light/onehanded weapons you should look for the threads on balancing 2handedweapons with sword&shield and twoweaponfighting OR have more grappling in your game (shortsword can be used in a grapple)</p><p></p><p></p><p>greater reach does not equal slow and heavy (e.g. the spear, the staff, some polearms)</p><p>thrusting/skewer-type weapons generally still prevent opponents from closing-in after a miss</p><p>(will each weapon get a "recovery speed" mechanic to show this?)</p><p></p><p>You state what you think weapon speed should affect, but what should affect weapon speed?</p><p>If I put on gauntlets of ogre strength, does my greataxe become as fast as your dagger?</p><p>Is a halfling dagger faster than a human dagger? Is mithral faster because it weighs less?</p><p></p><p>If i use a warhammer and a dagger, how many iterative attacks will i get?</p><p>Whats the weapon speed of a Dwarven Urgrosh?</p><p></p><p>A very realistic weapon and armor simulation would be cool, if you could find a way around all the complexity/slowdown it brings with it.</p></blockquote><p></p>
[QUOTE="Felnar, post: 3861832, member: 30971"] He did address that, in the second to last paragraph ("Finally, you could"). He presents it as a combat option that does not require a feat. If your goal isnt weapon speed simulation, and is actually to buff light/onehanded weapons you should look for the threads on balancing 2handedweapons with sword&shield and twoweaponfighting OR have more grappling in your game (shortsword can be used in a grapple) greater reach does not equal slow and heavy (e.g. the spear, the staff, some polearms) thrusting/skewer-type weapons generally still prevent opponents from closing-in after a miss (will each weapon get a "recovery speed" mechanic to show this?) You state what you think weapon speed should affect, but what should affect weapon speed? If I put on gauntlets of ogre strength, does my greataxe become as fast as your dagger? Is a halfling dagger faster than a human dagger? Is mithral faster because it weighs less? If i use a warhammer and a dagger, how many iterative attacks will i get? Whats the weapon speed of a Dwarven Urgrosh? A very realistic weapon and armor simulation would be cool, if you could find a way around all the complexity/slowdown it brings with it. [/QUOTE]
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