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Weapon Speeds and Initiative
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<blockquote data-quote="Steven McRownt" data-source="post: 102123" data-attributes="member: 2316"><p>First of all, Fenris, i use too to roll initiative each round, and think that there are differences between weapons' speed. So there's my house rule, hope that u like it.</p><p></p><p>Weapons and Initiative</p><p>When we use the word "size", we actually refer to the size of the creature who's using the weapon. "Steps" are the difference in sizes in numbers (i.e. Medium - Small: 1 step, and vice versa)</p><p></p><p>Melee Weapons</p><p>Tab 1.1</p><p></p><p>Size Vs. Weapon Steps Initiative modifier</p><p>S < W 2 He cannot Handle it</p><p>S < W 1 -2</p><p>S = W 0 0</p><p>S > W 1 +1</p><p>S > W 2 +2</p><p></p><p>Net and whip are independent from the size: they have an initiative modifier of - respectively -1 and +1 for the first attack roll, +2 to the following attacks on the same target.</p><p></p><p></p><p>Tab 1.2</p><p>Type Iniziative Modifier</p><p>Piercing +1</p><p>Slashing 0</p><p>Bludgeoning -1</p><p></p><p>When a weapon has two types without difference in damage (i.e. Halberd), if S < W the type of the weapon is the one with the lowest initiative</p><p></p><p>Throwing Weapons</p><p>We consider throwing weapons all the weapons that can be utilized at a distance without any mechanical tools (so NO bows, crossbows, slings)</p><p></p><p>Tab 2.1</p><p>Size Vs. Weapons Steps Iniziative modifier</p><p>S > W 2+ +2</p><p>S > W 1 +1</p><p>S = W 0 0</p><p>S < W 1 -2</p><p></p><p>Mechanical throwing weapons</p><p></p><p>Tab 3.1</p><p></p><p>Weapon Type Iniziative Modifier</p><p>Slings -1</p><p>Crossbows (any) +1</p><p>Short Bow 0</p><p>Long Bow -1</p><p>Composite Short Bow -1</p><p>Composite Long Bow -2</p><p></p><p>We decided to have just a class for the various types of crossbows because they differ only in the reloading time, which is already set in the PH </p><p></p><p>Tab 3.2</p><p></p><p>Bow Type Minimum STR Required</p><p>Short Bow 8</p><p>Long Bow 10</p><p>Composite Short Bow 13</p><p>Composite Long Bow 15</p><p>MW Composite Bows(+3 dmge) 16</p><p>MW Composite Bows(+4 dmg) 18</p><p></p><p>The minimum strength required for the MasterWork composite bows is not influenced by the type of the bows themselves</p><p></p><p></p><p>It's impossible to use any bows when there are differences (in positive as in negative) of two or more "steps" between the size of the archer and the one of the bow.</p></blockquote><p></p>
[QUOTE="Steven McRownt, post: 102123, member: 2316"] First of all, Fenris, i use too to roll initiative each round, and think that there are differences between weapons' speed. So there's my house rule, hope that u like it. Weapons and Initiative When we use the word "size", we actually refer to the size of the creature who's using the weapon. "Steps" are the difference in sizes in numbers (i.e. Medium - Small: 1 step, and vice versa) Melee Weapons Tab 1.1 Size Vs. Weapon Steps Initiative modifier S < W 2 He cannot Handle it S < W 1 -2 S = W 0 0 S > W 1 +1 S > W 2 +2 Net and whip are independent from the size: they have an initiative modifier of - respectively -1 and +1 for the first attack roll, +2 to the following attacks on the same target. Tab 1.2 Type Iniziative Modifier Piercing +1 Slashing 0 Bludgeoning -1 When a weapon has two types without difference in damage (i.e. Halberd), if S < W the type of the weapon is the one with the lowest initiative Throwing Weapons We consider throwing weapons all the weapons that can be utilized at a distance without any mechanical tools (so NO bows, crossbows, slings) Tab 2.1 Size Vs. Weapons Steps Iniziative modifier S > W 2+ +2 S > W 1 +1 S = W 0 0 S < W 1 -2 Mechanical throwing weapons Tab 3.1 Weapon Type Iniziative Modifier Slings -1 Crossbows (any) +1 Short Bow 0 Long Bow -1 Composite Short Bow -1 Composite Long Bow -2 We decided to have just a class for the various types of crossbows because they differ only in the reloading time, which is already set in the PH Tab 3.2 Bow Type Minimum STR Required Short Bow 8 Long Bow 10 Composite Short Bow 13 Composite Long Bow 15 MW Composite Bows(+3 dmge) 16 MW Composite Bows(+4 dmg) 18 The minimum strength required for the MasterWork composite bows is not influenced by the type of the bows themselves It's impossible to use any bows when there are differences (in positive as in negative) of two or more "steps" between the size of the archer and the one of the bow. [/QUOTE]
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