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General Tabletop Discussion
*Pathfinder & Starfinder
Weapon-Style Feats (Need Balancing!)
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<blockquote data-quote="DanMcS" data-source="post: 651323" data-attributes="member: 6530"><p>Actually, I had the exact same thought for shields earlier today. I was going to call it shield focus (to fit with weapon focus), but whatever <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I don't think it's unbalanced to gain a +1 to AC (in some circumstances) in exchange for a feat. Dodge does the same thing, and so does Defensive Martial Arts from d20 modern.</p><p></p><p>Off-handed parry seems over a bit. I'd say the effect should be that if you take penalties as if you were fighting with two weapons, but only attack with the main, the off-hand provides a bonus to AC equal to the number of attacks you're giving up. That ends up being better than fighting defensively but not as good as expertise. Hmm, needs tweaking.</p><p></p><p>Sweeping Disarm seems overspecialized. It shouldn't apply to only a two-handed weapon, I think. It should be an extension of improved disarm- if you hit with a critical, you get the chance to disarm as well.</p><p></p><p>Finesse attack seems ok, in the same vein as power attack and expertise. Might need an ability requirement like those though. There could even be a feat chain based off of it, maybe a Touche next in line, you get +10 to attack in exchange for only doing a single point with your weapon (but enchantments like shocking, etc would still be in effect, it might let you hit someone you otherwise couldn't).</p></blockquote><p></p>
[QUOTE="DanMcS, post: 651323, member: 6530"] Actually, I had the exact same thought for shields earlier today. I was going to call it shield focus (to fit with weapon focus), but whatever :) I don't think it's unbalanced to gain a +1 to AC (in some circumstances) in exchange for a feat. Dodge does the same thing, and so does Defensive Martial Arts from d20 modern. Off-handed parry seems over a bit. I'd say the effect should be that if you take penalties as if you were fighting with two weapons, but only attack with the main, the off-hand provides a bonus to AC equal to the number of attacks you're giving up. That ends up being better than fighting defensively but not as good as expertise. Hmm, needs tweaking. Sweeping Disarm seems overspecialized. It shouldn't apply to only a two-handed weapon, I think. It should be an extension of improved disarm- if you hit with a critical, you get the chance to disarm as well. Finesse attack seems ok, in the same vein as power attack and expertise. Might need an ability requirement like those though. There could even be a feat chain based off of it, maybe a Touche next in line, you get +10 to attack in exchange for only doing a single point with your weapon (but enchantments like shocking, etc would still be in effect, it might let you hit someone you otherwise couldn't). [/QUOTE]
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Weapon-Style Feats (Need Balancing!)
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