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General Tabletop Discussion
*Pathfinder & Starfinder
Weapon training provides power instead of access
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<blockquote data-quote="knightofround" data-source="post: 5578644" data-attributes="member: 27884"><p>I think one thing you need to consider is that the features "Brutal" and "Cutting" vary dramatically depending upon the die value.</p><p></p><p>Like your Quarterstaff is 2d4 Duelist Brutal 1. The "Brutal" tag on this weapon is powerful because it means a 25% chance for a reroll. (in reality closer to 30% because of doubled rerolls)</p><p></p><p>But then with Flails, its 1d10 Brutal 1. The "Brutal" tag is comparatively weaker because it only means a 10% chance for a reroll.</p><p></p><p>I also think the "Cutting" tag is a bit weird. With the Greataxe at the lowest level of proficiency it has a 10% trigger rate, but when you get superior focus it shrinks down to an 8% trigger rate.</p><p></p><p>Like with the 1d12 Greataxe, you have an 8% chance to deal 6 extra damage, and a 0.6% chance to deal 12 extra damage. That comes out to being less than 0.6 extra damage on average. Compare that to Versatile, which is a flat +1.</p><p></p><p>Have you considered trying to streamline weapons in simpler way? Like:</p><p></p><p>1H Weapons (Simple) +2, 1d6</p><p>1H Weapons (Martial) +3, 1d6 </p><p>1H Weapons (Special) +3, 1d8</p><p></p><p>2H Weapons (Simple) +2, 2d6</p><p>2H Weapons (Martial) +3, 2d6</p><p>2H Weapons (Special) +3, 2d8</p><p></p><p>And then make keywords like [Light Thrown] [Heavy Thrown] [Reach] [High Crit] [Brutal] [Cutting] unlocked by feats, rather than attaching them to weapons themselves.</p></blockquote><p></p>
[QUOTE="knightofround, post: 5578644, member: 27884"] I think one thing you need to consider is that the features "Brutal" and "Cutting" vary dramatically depending upon the die value. Like your Quarterstaff is 2d4 Duelist Brutal 1. The "Brutal" tag on this weapon is powerful because it means a 25% chance for a reroll. (in reality closer to 30% because of doubled rerolls) But then with Flails, its 1d10 Brutal 1. The "Brutal" tag is comparatively weaker because it only means a 10% chance for a reroll. I also think the "Cutting" tag is a bit weird. With the Greataxe at the lowest level of proficiency it has a 10% trigger rate, but when you get superior focus it shrinks down to an 8% trigger rate. Like with the 1d12 Greataxe, you have an 8% chance to deal 6 extra damage, and a 0.6% chance to deal 12 extra damage. That comes out to being less than 0.6 extra damage on average. Compare that to Versatile, which is a flat +1. Have you considered trying to streamline weapons in simpler way? Like: 1H Weapons (Simple) +2, 1d6 1H Weapons (Martial) +3, 1d6 1H Weapons (Special) +3, 1d8 2H Weapons (Simple) +2, 2d6 2H Weapons (Martial) +3, 2d6 2H Weapons (Special) +3, 2d8 And then make keywords like [Light Thrown] [Heavy Thrown] [Reach] [High Crit] [Brutal] [Cutting] unlocked by feats, rather than attaching them to weapons themselves. [/QUOTE]
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Weapon training provides power instead of access
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