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<blockquote data-quote="AbdulAlhazred" data-source="post: 4991403" data-attributes="member: 82106"><p>Sure, it would make critical hits a lot less valuable IF you leave them unaltered. Once you do this big a surgery on the system though there's no point in stopping halfway... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>You'll want to do something different with crits, though that's really fairly simple. OTOH you could just leave them weaker, which tones down things like Daggermaster PP which frankly are a bit on the nasty side right now. Remember, weapon and implement properties will also contribute back into crits, so in the long run they really probably aren't nerfed all that much.</p><p></p><p>Multi-W attack powers may suffer some significant degradation, but then again maybe not depending on what the damage pluses are for various weapons.</p><p></p><p>Lots of feats would need to be reworked slightly or just eliminated and merged with other ones. In essence this is a lot of whole point, but it still needs doing.</p><p></p><p>In any case it probably would serve as a good basis for doing a total rewrite, but this ship has obviously sailed when it comes to 4e unless you like running really majorly house ruled stuff. Interesting thoughts though.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 4991403, member: 82106"] Sure, it would make critical hits a lot less valuable IF you leave them unaltered. Once you do this big a surgery on the system though there's no point in stopping halfway... ;) You'll want to do something different with crits, though that's really fairly simple. OTOH you could just leave them weaker, which tones down things like Daggermaster PP which frankly are a bit on the nasty side right now. Remember, weapon and implement properties will also contribute back into crits, so in the long run they really probably aren't nerfed all that much. Multi-W attack powers may suffer some significant degradation, but then again maybe not depending on what the damage pluses are for various weapons. Lots of feats would need to be reworked slightly or just eliminated and merged with other ones. In essence this is a lot of whole point, but it still needs doing. In any case it probably would serve as a good basis for doing a total rewrite, but this ship has obviously sailed when it comes to 4e unless you like running really majorly house ruled stuff. Interesting thoughts though. [/QUOTE]
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