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Weapons should break left and right
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<blockquote data-quote="Lanefan" data-source="post: 9769593" data-attributes="member: 29398"><p>Saying D&D has arguably always been bad at dungeon crawling is, one has to think, a rather hot take.</p><p></p><p>Oh, yes, and intentionally so.</p><p></p><p>That pre-capitalist society was only seen at the low end. Those with wealth? Little change from then to now, if any.</p><p></p><p>And old-school D&D with its emphasis on treasure-gathering almost can't help but be or become greedy.</p><p></p><p>Sure, it's unlikely you'll find such an item on a store shelf but you certainly might spend 4000 g.p. to have one commissioned.</p><p></p><p>And when it comes to wealth, after their first adventure or two all adventurers are well within that other 1%, meaning that's the economy we have to deal with.</p><p></p><p>Need? Maybe not. Want? Certainly.</p><p></p><p>Sadly, greed is universal.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9769593, member: 29398"] Saying D&D has arguably always been bad at dungeon crawling is, one has to think, a rather hot take. Oh, yes, and intentionally so. That pre-capitalist society was only seen at the low end. Those with wealth? Little change from then to now, if any. And old-school D&D with its emphasis on treasure-gathering almost can't help but be or become greedy. Sure, it's unlikely you'll find such an item on a store shelf but you certainly might spend 4000 g.p. to have one commissioned. And when it comes to wealth, after their first adventure or two all adventurers are well within that other 1%, meaning that's the economy we have to deal with. Need? Maybe not. Want? Certainly. Sadly, greed is universal. [/QUOTE]
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