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Weapons table issues
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<blockquote data-quote="Grydan" data-source="post: 5997268" data-attributes="member: 79401"><p>My little pet peeve with the weapons table at the moment is rapiers.</p><p></p><p>Compare the rapier to the short sword. They have the same damage die, same damage type, same weapon category. In fact, there are only two differences between the weapons at all: rapiers are 1 lb lighter, and cost 2.5 times as much.</p><p></p><p>Barring odd corner cases where your character needs to watch every last pound they carry, there's no reason to ever choose a rapier over a short sword except flavour.</p><p></p><p>Still, this is an improvement over the odd situation in the first playtest package. There, while costing half as much as the rapier and doing the exact same damage, the short sword was classed as Light, while the 1 lb lighter rapier was not. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite5" alt=":confused:" title="Confused :confused:" loading="lazy" data-shortname=":confused:" /></p><p></p><p>---</p><p></p><p>Edited to add: More issues of a similar sort</p><p></p><p>Clubs cost 1 sp, but don't do any more damage than a one-handed improvised object... or an unarmed strike. Unless only the club gets your class Weapon Attack Bonus, there's no reason to use a club or a one-handed improvised weapon, ever. </p><p></p><p>Tridents cost 5 times as much as spears, while being otherwise completely identical.</p></blockquote><p></p>
[QUOTE="Grydan, post: 5997268, member: 79401"] My little pet peeve with the weapons table at the moment is rapiers. Compare the rapier to the short sword. They have the same damage die, same damage type, same weapon category. In fact, there are only two differences between the weapons at all: rapiers are 1 lb lighter, and cost 2.5 times as much. Barring odd corner cases where your character needs to watch every last pound they carry, there's no reason to ever choose a rapier over a short sword except flavour. Still, this is an improvement over the odd situation in the first playtest package. There, while costing half as much as the rapier and doing the exact same damage, the short sword was classed as Light, while the 1 lb lighter rapier was not. :confused: --- Edited to add: More issues of a similar sort Clubs cost 1 sp, but don't do any more damage than a one-handed improvised object... or an unarmed strike. Unless only the club gets your class Weapon Attack Bonus, there's no reason to use a club or a one-handed improvised weapon, ever. Tridents cost 5 times as much as spears, while being otherwise completely identical. [/QUOTE]
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