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Weapons that arnt and there uses? little guidance to a newbie
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<blockquote data-quote="Bawylie" data-source="post: 7569190" data-attributes="member: 6776133"><p>You can find the rules for improvised weapons on page 49 of the Basic Rules pdf or page 148 of the Player’s Handbook. </p><p></p><p>Generally, an item that is unlike a weapon will deal 1d4 damage. And generally, stuff that IS like a weapon can be treated like the closest approximation to that weapon (a table leg is like a club, for example. A mop can be treated like a staff, etc.). </p><p></p><p>Given these guidelines, if I were your DM, and you wanted to attack someone with a sack of pepper, I would be asking you what you are trying to make happen here? (That’s not to challenge you, I just want to clarify). </p><p></p><p>Are you attacking to deal damage, or are you trying to cause a bad reaction with the pepper? Both? Which is more important? </p><p></p><p>Once I have a better idea what you’re going for, I would know how to apply the rules to your action. </p><p></p><p>So if you wanted to slap someone upside the head with your bag of pepper with the intent of causing them to choke up and sneeze, I would ask you to make an attack roll using your strength, that deals 1d4 (plus your strength modifier) damage. Then I’d make a save for your target to see whether they’re choking and sneezing for a round or not. </p><p></p><p>(Edited to clarify rules and suggest a ruling).</p></blockquote><p></p>
[QUOTE="Bawylie, post: 7569190, member: 6776133"] You can find the rules for improvised weapons on page 49 of the Basic Rules pdf or page 148 of the Player’s Handbook. Generally, an item that is unlike a weapon will deal 1d4 damage. And generally, stuff that IS like a weapon can be treated like the closest approximation to that weapon (a table leg is like a club, for example. A mop can be treated like a staff, etc.). Given these guidelines, if I were your DM, and you wanted to attack someone with a sack of pepper, I would be asking you what you are trying to make happen here? (That’s not to challenge you, I just want to clarify). Are you attacking to deal damage, or are you trying to cause a bad reaction with the pepper? Both? Which is more important? Once I have a better idea what you’re going for, I would know how to apply the rules to your action. So if you wanted to slap someone upside the head with your bag of pepper with the intent of causing them to choke up and sneeze, I would ask you to make an attack roll using your strength, that deals 1d4 (plus your strength modifier) damage. Then I’d make a save for your target to see whether they’re choking and sneezing for a round or not. (Edited to clarify rules and suggest a ruling). [/QUOTE]
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