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Weaving the plot around the characters
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<blockquote data-quote="Gilladian" data-source="post: 1875858" data-attributes="member: 2093"><p>In the campaign which I just finished running, I did a LOT of character weaving, but wanted to do more.</p><p></p><p>One character was a rich merchant's daughter, Maxima. She's a sorceress in an area where magic is feared and reviled. So there was a lot of built-in plot. Her mother Julia was secretly descended from (evil) sorcerers who once ruled the kingdom, and was grooming her son and daughter to lead an uprising to re-establish the old rule.</p><p></p><p>The sorceress had a bodyguard, the party fighter, Lygiea. She was a member of a secret women's rights organization. They frequently helped women to deal with unhealthy or abusive situations. So one adventure consisted of planting magic on an abusive husband so that the wife could then blackmail him into leaving her alone. Another whole thread involved Lygiea' desire to buy her family out of slavery into freedom.</p><p></p><p>The rogue in the party was the son of a man who had once been head of the local theives' guild. Harry was intent on getting revenge on his father's murder. To that end he eventually had his henchman settle in town and set up a connection to the guild. He planned to use John as a tool to spy on the guild and destroy it or find others who would help him with his revenge.</p><p></p><p> Unfortunately, the party was forced to break Julia out of prison after she was caught practicing magic and flee south with her. They kidnapped Maxima's father on the way, but had to leave John behind. </p><p></p><p>Only the party druid never had much background that came into play. But he seemed to want it that way, as every time I started to work in that direction he shied off it. Oh, well.</p><p></p><p>Gilladian</p></blockquote><p></p>
[QUOTE="Gilladian, post: 1875858, member: 2093"] In the campaign which I just finished running, I did a LOT of character weaving, but wanted to do more. One character was a rich merchant's daughter, Maxima. She's a sorceress in an area where magic is feared and reviled. So there was a lot of built-in plot. Her mother Julia was secretly descended from (evil) sorcerers who once ruled the kingdom, and was grooming her son and daughter to lead an uprising to re-establish the old rule. The sorceress had a bodyguard, the party fighter, Lygiea. She was a member of a secret women's rights organization. They frequently helped women to deal with unhealthy or abusive situations. So one adventure consisted of planting magic on an abusive husband so that the wife could then blackmail him into leaving her alone. Another whole thread involved Lygiea' desire to buy her family out of slavery into freedom. The rogue in the party was the son of a man who had once been head of the local theives' guild. Harry was intent on getting revenge on his father's murder. To that end he eventually had his henchman settle in town and set up a connection to the guild. He planned to use John as a tool to spy on the guild and destroy it or find others who would help him with his revenge. Unfortunately, the party was forced to break Julia out of prison after she was caught practicing magic and flee south with her. They kidnapped Maxima's father on the way, but had to leave John behind. Only the party druid never had much background that came into play. But he seemed to want it that way, as every time I started to work in that direction he shied off it. Oh, well. Gilladian [/QUOTE]
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