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<blockquote data-quote="Prism" data-source="post: 4966694" data-attributes="member: 9501"><p>We generally play an in person game but with a slight twist - one of the group plays remotely. The experience isn't quite the same for them as it is for us but over time it has felt more natural. For me at least its the use of webcams that help tie what would otherwise be a disjointed voice to a face. At our end we use a large screen TV to display map and webcam image so we can all see it</p><p></p><p>We have used/tried a variety of bits of software over the years. We currently use Skype for A/V but have also used Live Messenger. If two or more people were remote we would switch to something like Live Meeting which covers multi person A/V mixing along with data sharing.</p><p></p><p>For combat we used to point the webcam at a table battlemap and use figures. Then we switched to Screen Monkey which was ok but now we use RPG Maptool which is awesome. This lets us build/import great looking maps, add a grid and have great visual combats. We use the condition tracker tools so everyone is aware of various buffs/states however we don't use any dice rolling tools. Thats done by trust just like it always has been.</p><p></p><p>I have also played the odd session using this setup as a 1 to 1. We usually find we have stuff we want to do on our own at mid to later levels. I have tried a pure roleplay session over just text and Live Messenger which works well - about 30 mins or so long.</p><p></p><p>One of our group is loving iplay4e at the moment and is playing purely with a laptop at the table. I could see no problem taking that online.</p><p></p><p>For out of game activities we have used forums and wikis for a number of years. We tend to use a wiki for world information and posting character sheets. As a DM I had good success using a wiki to get the entire group to build the starting village. Everyone contributed several fully detailed buildings, families and hooks. We use forums for pre game decision making and planning and after game splitting of treasure. I like the look of the new WotC groups as they include all these tools in a nice looking format</p><p></p><p>Saying all that, last we had had a session where we didn't even get the computers out and had two 4e combats without a battlemap</p></blockquote><p></p>
[QUOTE="Prism, post: 4966694, member: 9501"] We generally play an in person game but with a slight twist - one of the group plays remotely. The experience isn't quite the same for them as it is for us but over time it has felt more natural. For me at least its the use of webcams that help tie what would otherwise be a disjointed voice to a face. At our end we use a large screen TV to display map and webcam image so we can all see it We have used/tried a variety of bits of software over the years. We currently use Skype for A/V but have also used Live Messenger. If two or more people were remote we would switch to something like Live Meeting which covers multi person A/V mixing along with data sharing. For combat we used to point the webcam at a table battlemap and use figures. Then we switched to Screen Monkey which was ok but now we use RPG Maptool which is awesome. This lets us build/import great looking maps, add a grid and have great visual combats. We use the condition tracker tools so everyone is aware of various buffs/states however we don't use any dice rolling tools. Thats done by trust just like it always has been. I have also played the odd session using this setup as a 1 to 1. We usually find we have stuff we want to do on our own at mid to later levels. I have tried a pure roleplay session over just text and Live Messenger which works well - about 30 mins or so long. One of our group is loving iplay4e at the moment and is playing purely with a laptop at the table. I could see no problem taking that online. For out of game activities we have used forums and wikis for a number of years. We tend to use a wiki for world information and posting character sheets. As a DM I had good success using a wiki to get the entire group to build the starting village. Everyone contributed several fully detailed buildings, families and hooks. We use forums for pre game decision making and planning and after game splitting of treasure. I like the look of the new WotC groups as they include all these tools in a nice looking format Saying all that, last we had had a session where we didn't even get the computers out and had two 4e combats without a battlemap [/QUOTE]
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