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*Pathfinder & Starfinder
Web and fireball combo
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<blockquote data-quote="Magus Coeruleus" data-source="post: 3204069" data-attributes="member: 1704"><p>Some good points, KarinsDad, but I think it's overly confident to state that you're totally in line with rules and those disagreeing are making house rules. Some of what people saying is definitely house rule material, i.e. chances for lobbing that bead into the web, but other things are merely interpretation of ambiguous rules (as is the norm). I think your best case is made based on the 5' burned per round part of the spell description; it gives me the most pause in my thinking, for certain. On the other hand, the spell says that a flaming sword can burn away the webs as easily as brushing normal webs aside, and I think it's safe to assume that if you had someone with a flaming sword (or to be less ridiculous, a torch) in each of the 5' squares, the web would all burn up. A fireball deals damage to all of those squares in the same round, so it gets them all. By contrast, a normal fire burning at the edge of the web catches the edge on fire and propagates at 5' per round, I'd suggest. I suspect this is the thinking behind the spell description, actually. Finally, even though the fireball spell is instantaneous, it is a burst spell, and the rules clearly explain the mechanics of that in which the effect does radiate from the center outwards. It is not like, say, Flame Strike, which comes from above and so would affect all areas in a horizontal plane simultaneously. So, there is plenty reason to think the Fireball 1) does enough damage to instantly burn away webs and 2) makes the web line recede (however quickly) since it expands outward in an instant doing at least as much damage as a flaming sword. Now, this is not a house rule, but an interpretation of the rules. I think a valid alternative interpretation is that even though flames burn away at the web as easily as brushing normal webs away, it simply takes a full round for any sort of fire effect to destroy webbing to the point where it no longer provides cover. What I can never accept is that a fireball can only progress 20' into a web effect and then is somehow blocked because of the total cover rule. The fireball is a burst that fills in all available space, and clearly since the first 19 feet do not completely stop the fireball's flames from encroaching, there is flame right up against that 20th foot, which is less than 5' away and thus is not blocked by any cover whatsoever. By contrast, an arrow is targeted and has a miss chance due to cover. An arrow does not fill up a space but is a single, simple object that can be blocked by hitting a strand of web. Much like, say, the bead of an undetonated fireball.</p></blockquote><p></p>
[QUOTE="Magus Coeruleus, post: 3204069, member: 1704"] Some good points, KarinsDad, but I think it's overly confident to state that you're totally in line with rules and those disagreeing are making house rules. Some of what people saying is definitely house rule material, i.e. chances for lobbing that bead into the web, but other things are merely interpretation of ambiguous rules (as is the norm). I think your best case is made based on the 5' burned per round part of the spell description; it gives me the most pause in my thinking, for certain. On the other hand, the spell says that a flaming sword can burn away the webs as easily as brushing normal webs aside, and I think it's safe to assume that if you had someone with a flaming sword (or to be less ridiculous, a torch) in each of the 5' squares, the web would all burn up. A fireball deals damage to all of those squares in the same round, so it gets them all. By contrast, a normal fire burning at the edge of the web catches the edge on fire and propagates at 5' per round, I'd suggest. I suspect this is the thinking behind the spell description, actually. Finally, even though the fireball spell is instantaneous, it is a burst spell, and the rules clearly explain the mechanics of that in which the effect does radiate from the center outwards. It is not like, say, Flame Strike, which comes from above and so would affect all areas in a horizontal plane simultaneously. So, there is plenty reason to think the Fireball 1) does enough damage to instantly burn away webs and 2) makes the web line recede (however quickly) since it expands outward in an instant doing at least as much damage as a flaming sword. Now, this is not a house rule, but an interpretation of the rules. I think a valid alternative interpretation is that even though flames burn away at the web as easily as brushing normal webs away, it simply takes a full round for any sort of fire effect to destroy webbing to the point where it no longer provides cover. What I can never accept is that a fireball can only progress 20' into a web effect and then is somehow blocked because of the total cover rule. The fireball is a burst that fills in all available space, and clearly since the first 19 feet do not completely stop the fireball's flames from encroaching, there is flame right up against that 20th foot, which is less than 5' away and thus is not blocked by any cover whatsoever. By contrast, an arrow is targeted and has a miss chance due to cover. An arrow does not fill up a space but is a single, simple object that can be blocked by hitting a strand of web. Much like, say, the bead of an undetonated fireball. [/QUOTE]
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Web and fireball combo
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