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<blockquote data-quote="RodneyThompson" data-source="post: 1768988" data-attributes="member: 3594"><p>Yikes, thanks for the compliments, but they were totally unnecessary. I understood you weren't taking pot shots at me. Remember, folks, I'm a professional, so don't try this at home.</p><p></p><p></p><p></p><p>I agree, or art least agree that it could be so in a sci fi game. However, you really don't need any game mechanics for that, other than the wireless connection hardware (which already exists in Modern/Future).</p><p></p><p>I can see that, and this is what you'll find "display contacts" in the d20 Future book for. It's just a different way of getting the information onto the eye.</p><p></p><p>See the Shepherd Chip in Chapter 3: Gear.</p><p></p><p>Right. In this case, however, they're just making Computer Use checks. After all, their physical bodies won't have to fight anything, it'll all be a computer use version. So, in essence, you're not using a VR environment at all, but rather simply an expanded interface as per a normal computer system.</p><p></p><p>Again, I'm just not sure why you would need new mechanics for this. This seems just like what you would do using the existing material. Shepherd chips, microcomputers, neural interfaces, wireless jacks, display contacts...</p><p></p><p>Well, to be fair, one goal I had with the VRNet was to make it something the entire party could use but that hacker characters would be able to manipulate with ease.</p><p></p><p>I understand what you're saying, though, and agree that your vision of the future is both interesting and highly likely. I don't see the VRNet and such a future being mutually exclusive, though. The VRNet would replace the internet, while the rest of the modifications you mentioned would replace credit cards, ID cards, keys, etc. You would use the VRNet to access information without having to specifically go to that place, while you would use the "outside" computer stuff like you're talking about while adventuring.</p></blockquote><p></p>
[QUOTE="RodneyThompson, post: 1768988, member: 3594"] Yikes, thanks for the compliments, but they were totally unnecessary. I understood you weren't taking pot shots at me. Remember, folks, I'm a professional, so don't try this at home. I agree, or art least agree that it could be so in a sci fi game. However, you really don't need any game mechanics for that, other than the wireless connection hardware (which already exists in Modern/Future). I can see that, and this is what you'll find "display contacts" in the d20 Future book for. It's just a different way of getting the information onto the eye. See the Shepherd Chip in Chapter 3: Gear. Right. In this case, however, they're just making Computer Use checks. After all, their physical bodies won't have to fight anything, it'll all be a computer use version. So, in essence, you're not using a VR environment at all, but rather simply an expanded interface as per a normal computer system. Again, I'm just not sure why you would need new mechanics for this. This seems just like what you would do using the existing material. Shepherd chips, microcomputers, neural interfaces, wireless jacks, display contacts... Well, to be fair, one goal I had with the VRNet was to make it something the entire party could use but that hacker characters would be able to manipulate with ease. I understand what you're saying, though, and agree that your vision of the future is both interesting and highly likely. I don't see the VRNet and such a future being mutually exclusive, though. The VRNet would replace the internet, while the rest of the modifications you mentioned would replace credit cards, ID cards, keys, etc. You would use the VRNet to access information without having to specifically go to that place, while you would use the "outside" computer stuff like you're talking about while adventuring. [/QUOTE]
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