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Wednesday, 2 September, 2009
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<blockquote data-quote="Morrus" data-source="post: 4919307" data-attributes="member: 1"><p> <ul> <li data-xf-list-type="ul"><a href="http://www.examiner.com/examiner/x-6911-RPG-Examiner~y2009m9d1-The-Colony-as-live-action-roleplaying" target="_blank"><span style="font-size: 12px">The Colony: a template for post-apocalyptic gaming</span></a><span style="font-size: 12px"> The RPG Examiner reviews <em>The Colony</em>, a "reality show" where ten volunteers survive in a simulated post-apocalyptic setting.</span></li> <li data-xf-list-type="ul"><a href="http://enworld.rpgnow.com/product_info.php?products_id=64245&affiliate_id=203141&src=Enworld" target="_blank"><span style="font-size: 12px">Monsters of Taboo: a new line of mini-pdfs</span></a><span style="font-size: 12px"> Rite Publishing has released the first part of this new series <em>Taker of the Unborn </em>this series is designed with the trope of Grimmification in mind, echoing the darker faerie tales and monsters of old with a modern spin. </span></li> <li data-xf-list-type="ul"><a href="http://www.enworld.org/forum/publishers-press-releases/264585-oone-games-largest-dungeon-ever-tiled-release-6-a.html#post4918937" target="_blank"><span style="font-size: 12px">The Largest Dungeon ever Tiled release #6</span></a></li> <li data-xf-list-type="ul"><span style="font-size: 12px"><strong>Official D&D Updates</strong>:</span><ul> <li data-xf-list-type="ul"><span style="font-size: 12px">[sub] [/sub]</span>[sub]<a href="http://www.wizards.com/default.asp?x=dnd/dusg/2009September" target="_blank"><span style="font-size: 12px">Long Time No Game</span></a><span style="font-size: 12px"> We all need breaks now and then. Some are planned, and some are unexpected. A long break can disrupt or damage a campaign, but you can take steps to reduce the negative impact.</span><br /> [*]<a href="http://www.wizards.com/default.asp?x=dnd/dued/2009September" target="_blank"><span style="font-size: 12px">Short and Sweet</span></a><span style="font-size: 12px"> A few months back, we announced that we were setting a clear distinction between player content and DM content by pushing all of the latter into <em>Dungeon</em>. Well, the future is now. As you might have noticed from the content calendar, this marks the first month that <em>Dungeon</em> will begin carrying articles aimed at providing you with stuff to make running your games easier.</span><br /> [*]<a href="http://www.wizards.com/default.asp?x=dnd/welcome" target="_blank"><span style="font-size: 12px">[sub] Debut: Skill Powers[/sub]</span>[sub][/sub]</a>[sub]<span style="font-size: 12px"> This month's <em>Player's Handbook 3</em> debut content introduces the concept of skill powers. Now you can expand the usefulness of your character's skills and put them to use in completely new and exciting ways!</span><br /> [/sub][/sub]</li> </ul>[sub][sub]<br /> [/sub][/sub]</li> </ul><p>[sub][sub][/sub][/sub]</p></blockquote><p></p>
[QUOTE="Morrus, post: 4919307, member: 1"] [LIST] [*][URL="http://www.examiner.com/examiner/x-6911-RPG-Examiner~y2009m9d1-The-Colony-as-live-action-roleplaying"][SIZE=3]The Colony: a template for post-apocalyptic gaming[/SIZE][/URL][SIZE=3] The RPG Examiner reviews [I]The Colony[/I], a "reality show" where ten volunteers survive in a simulated post-apocalyptic setting.[/SIZE] [*][URL="http://enworld.rpgnow.com/product_info.php?products_id=64245&affiliate_id=203141&src=Enworld"][SIZE=3]Monsters of Taboo: a new line of mini-pdfs[/SIZE][/URL][SIZE=3] Rite Publishing has released the first part of this new series [I]Taker of the Unborn [/I]this series is designed with the trope of Grimmification in mind, echoing the darker faerie tales and monsters of old with a modern spin. [/SIZE] [*][URL="http://www.enworld.org/forum/publishers-press-releases/264585-oone-games-largest-dungeon-ever-tiled-release-6-a.html#post4918937"][SIZE=3]The Largest Dungeon ever Tiled release #6[/SIZE][/URL] [*][SIZE=3][B]Official D&D Updates[/B]:[/SIZE] [LIST] [*][SIZE=3][sub] [/sub][/SIZE][sub][URL="http://www.wizards.com/default.asp?x=dnd/dusg/2009September"][SIZE=3]Long Time No Game[/SIZE][/URL][SIZE=3] We all need breaks now and then. Some are planned, and some are unexpected. A long break can disrupt or damage a campaign, but you can take steps to reduce the negative impact.[/SIZE] [*][URL="http://www.wizards.com/default.asp?x=dnd/dued/2009September"][SIZE=3]Short and Sweet[/SIZE][/URL][SIZE=3] A few months back, we announced that we were setting a clear distinction between player content and DM content by pushing all of the latter into [I]Dungeon[/I]. Well, the future is now. As you might have noticed from the content calendar, this marks the first month that [I]Dungeon[/I] will begin carrying articles aimed at providing you with stuff to make running your games easier.[/SIZE] [*][URL="http://www.wizards.com/default.asp?x=dnd/welcome"][SIZE=3][sub] Debut: Skill Powers[/sub][/SIZE][sub][/sub][/URL][sub][SIZE=3] This month's [I]Player's Handbook 3[/I] debut content introduces the concept of skill powers. Now you can expand the usefulness of your character's skills and put them to use in completely new and exciting ways![/SIZE] [/sub][/sub][/LIST][sub][sub] [/sub][/sub][/LIST][sub][sub][/sub][/sub] [/QUOTE]
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