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General Tabletop Discussion
D&D Older Editions
Weekly Wrecana: Improving Rituals
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<blockquote data-quote="AbdulAlhazred" data-source="post: 7050146" data-attributes="member: 82106"><p>Right, the point is to bound the 'wizard'. Otherwise being a 'wizard' is just a recipe to change every single check in the game to Arcana and then optimize the piss out of it. Now, what does the fighter do? He can't very well justify turning everything into an Athletics check... </p><p></p><p>So, frankly, in my HoML system, you'd be getting a major boon, one of the 20 you get from level 1 to 20, that grants you a specific narrative justification for being able to sub in Arcana for certain other skills, say Perception, or Thievery, or Stealth, etc. This is cool because you could grab 2-3 boons and make yourself really versatile with Arcana, having several rituals (and probably some utility powers to boot that you can pick) that would allow various skills to be subbed for. </p><p></p><p>Now, as for how you exactly do this in classic 4e... I think you CAN have rituals that do it, maybe feats are a better resource, because they're more limited, but if the ritual costs an HS every time you use it, then I don't think that works out too badly.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7050146, member: 82106"] Right, the point is to bound the 'wizard'. Otherwise being a 'wizard' is just a recipe to change every single check in the game to Arcana and then optimize the piss out of it. Now, what does the fighter do? He can't very well justify turning everything into an Athletics check... So, frankly, in my HoML system, you'd be getting a major boon, one of the 20 you get from level 1 to 20, that grants you a specific narrative justification for being able to sub in Arcana for certain other skills, say Perception, or Thievery, or Stealth, etc. This is cool because you could grab 2-3 boons and make yourself really versatile with Arcana, having several rituals (and probably some utility powers to boot that you can pick) that would allow various skills to be subbed for. Now, as for how you exactly do this in classic 4e... I think you CAN have rituals that do it, maybe feats are a better resource, because they're more limited, but if the ritual costs an HS every time you use it, then I don't think that works out too badly. [/QUOTE]
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