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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Weeks and Weeks of Adventuring
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<blockquote data-quote="Gideon" data-source="post: 1748501" data-attributes="member: 2813"><p><strong>green puss? ewwwwwww.....</strong></p><p></p><p>In the campaign I play in my charachter went from 5th -17th level in 1 year because we never stopped adventuring. Some of the players in my group just didn't like "sitting around" for a month or two. I know that my charachter always grumbles about "As soon as I get done my job; i am setting down, building a forge, and finally learning how to make a decent set of armor." So the point of all of that was that at least part of it should occur in charachter.</p><p></p><p>Mechanically, I agree with the disease usage. Although, I would use normal DMG diseases instead of the 'fatigue' disease listed above. You could increase the DC by 2 every week that the charachters adventure straight. I would also let the bonus from endurance be added to the Fort saving throw.</p></blockquote><p></p>
[QUOTE="Gideon, post: 1748501, member: 2813"] [b]green puss? ewwwwwww.....[/b] In the campaign I play in my charachter went from 5th -17th level in 1 year because we never stopped adventuring. Some of the players in my group just didn't like "sitting around" for a month or two. I know that my charachter always grumbles about "As soon as I get done my job; i am setting down, building a forge, and finally learning how to make a decent set of armor." So the point of all of that was that at least part of it should occur in charachter. Mechanically, I agree with the disease usage. Although, I would use normal DMG diseases instead of the 'fatigue' disease listed above. You could increase the DC by 2 every week that the charachters adventure straight. I would also let the bonus from endurance be added to the Fort saving throw. [/QUOTE]
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Weeks and Weeks of Adventuring
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