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"Weenie List" of Ubiquitous & Popular Magic Items
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<blockquote data-quote="Mistwell" data-source="post: 192117" data-attributes="member: 2525"><p>Okay, I will dip my foot in these piranha-infested waters...</p><p></p><p>Azlan-bashing: These boards are unfriendly, to say the least, to newcomers (or relative newcomers). People should feel free to state their opinions about D&D (including the authors of D&D 3e, who are public figures in this context) without being personally attacked, and it shouldn't require a hazing ritual to qualify for posting game opinions on these boards free of ad hominem attacks. Newcomers will make mistakes. Mistakes, if they are material, should be pointed out. But it should not be personal.</p><p>I say to Azlan: Keep on posting, fight the good fight (even though I disagree with your opinion, I think it is worth hearing it).</p><p></p><p>Hong-bashing: Hong is one of the funniest people on these boards. I say this having been a target of his several times. Nevertheless, I often find his posts to be some of the best ones around, and an important reality-check for those of us (including myself) who often take this GAME too seriously.</p><p>I say to Hong: thanks for all the great posts, please keep them coming (not that you care that you have my thanks).</p><p></p><p>Haversack vs. Gloves: I really think these two items have a different purpose in mind. </p><p></p><p>The Haversack: I believe this is primarily a defensive item, not an offensive one. First, it is only 8 cubic feet in capacity for it's main chamber. This means it will not properly hold your reach weapons (e.g. Lances, Guisarme, Longspear, Ranseur, etc..), or anything more than 8 feet in length. Second, as others have already said, I believe you can pull an item out of it as a free action, but items that would otherwise require a move-equivalent action ("MEA") to ready (like a weapon) will still require that MEA (though you can do this while moving). Third, I think it is a fair interpretation to say that the Haversack has the same sharp-item limitation as a bag of holding, since it is made of tanned leather, and references the bag of holding by saying it is "...like a bag of holding". Now of course the word "like" means it is not identical, but I would argue the differences are pointed out in the text (holding capacity is different, weight is different, and special summoning of items to the top of the bag function). Therefore, while you could use the Haversack for summoning blunt-weapons, I think the primary use of the Haversack is to function as a kind of parachute. You're in trouble, so you "pull the ripcord" and retreat while summoning the healing potion out of your haversack (or the potion of invisibility, the scroll of teleportation, etc..). It's also quite handy for reducing your weight, and summoning-up material components.</p><p></p><p>The Gloves: The gloves are primarily an offensive item, though it could also have defensive purposes. While the Haversack just contains items, the Gloves actually shrink the item and place it in stasis, right there in the palm of your hand. The only limitation for the item is that it not weigh more than 20 pounds (no space limitation). This means you can place any large item or weapon in it, even reach weapons, and even sharp pointy objects. Additionally, because the item appears in-hand, and requires no pulling-action or adjustment in position to place it between you and your opponent, I would argue the weapon comes already readied when activated, requiring no MEA to ready it. Defensively, this would also work for a shield. And, arguably, because the item is in "stasis", you could even put a light (20 pounds or less) animal / living creature in the gloves, and they would not require food, water, oxygen, sleep, and other things to survive. (In fact, that presents an interesting adventure idea. I think a tiny fairy just got trapped in the next glove of storing my players find.) And finally, as people already mentioned, this item is very good for actions that require stealth and secrecy. If you are infiltrating a hostile place, generally the guards will search your backpack for weapons. However, searching your gloves? Unlikely.</p><p></p><p>All right, I'm pulling my toes out of the water now, and summoning a shield from my Gloves of Storing to help defend myself against the expected attack of opportunity on its way...</p></blockquote><p></p>
[QUOTE="Mistwell, post: 192117, member: 2525"] Okay, I will dip my foot in these piranha-infested waters... Azlan-bashing: These boards are unfriendly, to say the least, to newcomers (or relative newcomers). People should feel free to state their opinions about D&D (including the authors of D&D 3e, who are public figures in this context) without being personally attacked, and it shouldn't require a hazing ritual to qualify for posting game opinions on these boards free of ad hominem attacks. Newcomers will make mistakes. Mistakes, if they are material, should be pointed out. But it should not be personal. I say to Azlan: Keep on posting, fight the good fight (even though I disagree with your opinion, I think it is worth hearing it). Hong-bashing: Hong is one of the funniest people on these boards. I say this having been a target of his several times. Nevertheless, I often find his posts to be some of the best ones around, and an important reality-check for those of us (including myself) who often take this GAME too seriously. I say to Hong: thanks for all the great posts, please keep them coming (not that you care that you have my thanks). Haversack vs. Gloves: I really think these two items have a different purpose in mind. The Haversack: I believe this is primarily a defensive item, not an offensive one. First, it is only 8 cubic feet in capacity for it's main chamber. This means it will not properly hold your reach weapons (e.g. Lances, Guisarme, Longspear, Ranseur, etc..), or anything more than 8 feet in length. Second, as others have already said, I believe you can pull an item out of it as a free action, but items that would otherwise require a move-equivalent action ("MEA") to ready (like a weapon) will still require that MEA (though you can do this while moving). Third, I think it is a fair interpretation to say that the Haversack has the same sharp-item limitation as a bag of holding, since it is made of tanned leather, and references the bag of holding by saying it is "...like a bag of holding". Now of course the word "like" means it is not identical, but I would argue the differences are pointed out in the text (holding capacity is different, weight is different, and special summoning of items to the top of the bag function). Therefore, while you could use the Haversack for summoning blunt-weapons, I think the primary use of the Haversack is to function as a kind of parachute. You're in trouble, so you "pull the ripcord" and retreat while summoning the healing potion out of your haversack (or the potion of invisibility, the scroll of teleportation, etc..). It's also quite handy for reducing your weight, and summoning-up material components. The Gloves: The gloves are primarily an offensive item, though it could also have defensive purposes. While the Haversack just contains items, the Gloves actually shrink the item and place it in stasis, right there in the palm of your hand. The only limitation for the item is that it not weigh more than 20 pounds (no space limitation). This means you can place any large item or weapon in it, even reach weapons, and even sharp pointy objects. Additionally, because the item appears in-hand, and requires no pulling-action or adjustment in position to place it between you and your opponent, I would argue the weapon comes already readied when activated, requiring no MEA to ready it. Defensively, this would also work for a shield. And, arguably, because the item is in "stasis", you could even put a light (20 pounds or less) animal / living creature in the gloves, and they would not require food, water, oxygen, sleep, and other things to survive. (In fact, that presents an interesting adventure idea. I think a tiny fairy just got trapped in the next glove of storing my players find.) And finally, as people already mentioned, this item is very good for actions that require stealth and secrecy. If you are infiltrating a hostile place, generally the guards will search your backpack for weapons. However, searching your gloves? Unlikely. All right, I'm pulling my toes out of the water now, and summoning a shield from my Gloves of Storing to help defend myself against the expected attack of opportunity on its way... [/QUOTE]
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