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<blockquote data-quote="AbdulAlhazred" data-source="post: 5696051" data-attributes="member: 82106"><p>You could however do things like let a character that can observe for a period of time determine the strengths and weaknesses of an enemy. Make a strategic level of play for each class for that matter. Make Daily powers generally be more about strategy as well. I would drop a lot of combat mechanics but shift things around a bit so again strategy is as important as what passes for tactics in 4e. You hit someone with surprise and it is going to be bad for them, or are flanking, etc. Just make given situations a bit more decisive. Get rid of all the action types except standard, move, immediate interrupt, and free. Make OAs more of a defender thing in general. Just aim to cut back on all the fiddly little things that gum up combat. If you get the jump on someone, you can usually put a beat down on them, but likewise even a weaker enemy doing the same thing can be dangerous. I bet basically you can have 4e combat, with some tweaks that resolves almost as fast as old Basic. How many people will play 4e and be happy with it if combat took 15 to 30 minutes depending on the type of combat it is, with the big epic being doable in a couple hours if you want. Well, clearly it would be a slightly different beast than 4e. Sort of 4.5</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5696051, member: 82106"] You could however do things like let a character that can observe for a period of time determine the strengths and weaknesses of an enemy. Make a strategic level of play for each class for that matter. Make Daily powers generally be more about strategy as well. I would drop a lot of combat mechanics but shift things around a bit so again strategy is as important as what passes for tactics in 4e. You hit someone with surprise and it is going to be bad for them, or are flanking, etc. Just make given situations a bit more decisive. Get rid of all the action types except standard, move, immediate interrupt, and free. Make OAs more of a defender thing in general. Just aim to cut back on all the fiddly little things that gum up combat. If you get the jump on someone, you can usually put a beat down on them, but likewise even a weaker enemy doing the same thing can be dangerous. I bet basically you can have 4e combat, with some tweaks that resolves almost as fast as old Basic. How many people will play 4e and be happy with it if combat took 15 to 30 minutes depending on the type of combat it is, with the big epic being doable in a couple hours if you want. Well, clearly it would be a slightly different beast than 4e. Sort of 4.5 [/QUOTE]
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