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<blockquote data-quote="KarinsDad" data-source="post: 5702409" data-attributes="member: 2011"><p>Worst idea I've heard so far.</p><p></p><p>Player of Fighter PC: "What do you mean that the Rogue is the only one who can ever make those types of checks?"</p><p></p><p>Player of the level 30 Druid PC: "What do you mean that the first level Rogue is better at this than me because he has trained 3 times and I've only trained once?"</p><p></p><p></p><p>One of the best things about 4E (assuming that the DM actually pays attention to the numbers properly) is that a high level Wizard can actually be better at perceiving threats than his lower level counterpart. For years, I needed a house rule for a bonus to Spot, Search, Listen, and Sense Motive based on level and I no longer do. It makes total sense that a Wizard that has been in hundreds of tight spots would know to look up at the ceiling at level 22. That Wizard might not notice the extremely stealthy high level foe, but he'll have at least a chance of noticing other less stealthy hidden foes.</p><p></p><p>Your system here puts the Wizard back in the dark ages with respect to this because the trained bonuses are too high and the DCs are too high.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5702409, member: 2011"] Worst idea I've heard so far. Player of Fighter PC: "What do you mean that the Rogue is the only one who can ever make those types of checks?" Player of the level 30 Druid PC: "What do you mean that the first level Rogue is better at this than me because he has trained 3 times and I've only trained once?" One of the best things about 4E (assuming that the DM actually pays attention to the numbers properly) is that a high level Wizard can actually be better at perceiving threats than his lower level counterpart. For years, I needed a house rule for a bonus to Spot, Search, Listen, and Sense Motive based on level and I no longer do. It makes total sense that a Wizard that has been in hundreds of tight spots would know to look up at the ceiling at level 22. That Wizard might not notice the extremely stealthy high level foe, but he'll have at least a chance of noticing other less stealthy hidden foes. Your system here puts the Wizard back in the dark ages with respect to this because the trained bonuses are too high and the DCs are too high. [/QUOTE]
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