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weight of objects(a sailing ship)
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<blockquote data-quote="Shard O'Glase" data-source="post: 81212" data-attributes="member: 1134"><p>What happened. Ok 1st how it happened. No big story, we were just traveling by ship to a capitol cioty for a vacation, as far as we knew we haddn't pissed anyone off recently so when a spell trapped our ship in a sand bar we were slightly surprised. </p><p></p><p> Anyway 11th level abjurer. I had these spells prepared. shieldx2, endure elements, unseen servant, protection from evil, summon monster 1, knock, web, levitate, protection from arrows, melfs acid arrowx2, fly, dispel magic x2, haste, circle v evil, stoneskin, poly self, poly other x2, fabricate, dismissal, energy buffer, summon monster 6, silent teleport</p><p></p><p>I have a lot of scrolls as well.</p><p></p><p>Anyway we were trapped the cleric cast summon monster 7 summons a huge earth elemental, I use summon 6 summon 2 giant crocs. The earth elemental went after the sand bar weakening it, digging us out to some degree, the crocs pushed. The dm let the ship escape, but then the ship was struck by lightning and a big hole appeared and we started to sink. I cast fabricate and patched the boat, the cleric busted true seeing to try and find who was attacking us. Another bolt of lighting and another hole and we started sinking again. The true seeing let the cleric see that we were surrounded by tritons. They were boarding the ship while invisible, with a powerful spellcaster in the back. They easily overwhelmed the crew, while the party got caught in a evards/ solid fog. I cast haste then used a scroll of d-door to get free. I was hit by a dimensional anchor, and a pol7y other I actually made my save v poly other. So I then cast a dispel at the fog, and it didn't work, and then an anti magic shell and moved toward the solid fog. A wizard in a anti magic shell should be closer to his companions<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> I didn't make it to them to free them from the solid fog.(yes I admit not one of my best plans) Since I was unconscious I left the room so I don't know how the rest of the party was taken. But we ended up at the bottom of the sea. </p><p></p><p> The tritons were willing servants almost worshipers of a kraken archmage, and we were taken liie apparently many other people to be his slaves. The entire area is somehow warded against teleport style stuff or at least I am pretty sure since I couldn't cast summon monster 1. You were probably wondering why I had that memorized. But I've been captured and put in a teleport free zone one too many times in this gms game to waste a 6th level spell on the hope he didn't do it again. So far all we've done is trry to set up some dialogue with the other slaves to learn what is going on. They are too scared to be very cooperative so we haven't ;eanred much yet, accept that we are screwed and have no equipment, even my hidden shrunk, nahuls undetectable aura stuff was taken.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 81212, member: 1134"] What happened. Ok 1st how it happened. No big story, we were just traveling by ship to a capitol cioty for a vacation, as far as we knew we haddn't pissed anyone off recently so when a spell trapped our ship in a sand bar we were slightly surprised. Anyway 11th level abjurer. I had these spells prepared. shieldx2, endure elements, unseen servant, protection from evil, summon monster 1, knock, web, levitate, protection from arrows, melfs acid arrowx2, fly, dispel magic x2, haste, circle v evil, stoneskin, poly self, poly other x2, fabricate, dismissal, energy buffer, summon monster 6, silent teleport I have a lot of scrolls as well. Anyway we were trapped the cleric cast summon monster 7 summons a huge earth elemental, I use summon 6 summon 2 giant crocs. The earth elemental went after the sand bar weakening it, digging us out to some degree, the crocs pushed. The dm let the ship escape, but then the ship was struck by lightning and a big hole appeared and we started to sink. I cast fabricate and patched the boat, the cleric busted true seeing to try and find who was attacking us. Another bolt of lighting and another hole and we started sinking again. The true seeing let the cleric see that we were surrounded by tritons. They were boarding the ship while invisible, with a powerful spellcaster in the back. They easily overwhelmed the crew, while the party got caught in a evards/ solid fog. I cast haste then used a scroll of d-door to get free. I was hit by a dimensional anchor, and a pol7y other I actually made my save v poly other. So I then cast a dispel at the fog, and it didn't work, and then an anti magic shell and moved toward the solid fog. A wizard in a anti magic shell should be closer to his companions:D I didn't make it to them to free them from the solid fog.(yes I admit not one of my best plans) Since I was unconscious I left the room so I don't know how the rest of the party was taken. But we ended up at the bottom of the sea. The tritons were willing servants almost worshipers of a kraken archmage, and we were taken liie apparently many other people to be his slaves. The entire area is somehow warded against teleport style stuff or at least I am pretty sure since I couldn't cast summon monster 1. You were probably wondering why I had that memorized. But I've been captured and put in a teleport free zone one too many times in this gms game to waste a 6th level spell on the hope he didn't do it again. So far all we've done is trry to set up some dialogue with the other slaves to learn what is going on. They are too scared to be very cooperative so we haven't ;eanred much yet, accept that we are screwed and have no equipment, even my hidden shrunk, nahuls undetectable aura stuff was taken. [/QUOTE]
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