Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Weight Problems
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Herpes Cineplex" data-source="post: 1898048" data-attributes="member: 16936"><p>....should there be?</p><p></p><p>No, seriously: is the game ruined if you <em>don't</em> refigure the weight of what you're carrying every time you eat some rations or burn a torch or pay for something? (All of which are, I will note, actions that reduce the weight you're carrying around and would only make you less encumbered...which doesn't matter to anyone unless they were right on the borderline of dropping to a lower encumberance.)</p><p></p><p>And if your character ISN'T on the borderline of dropping to light or medium encumberance, then maybe you should just eyeball it and get on with the game. Refigure the weight later on in the week when you've got nothing better to do: I like to take care of nitpicky character-sheet-management crap like that while I'm doing laundry, for example.</p><p></p><p>Or don't bother with it at all, and just figure that whatever weight you figured before is more or less accurate until something happens that you <em>know</em> significantly altered the weight of your equipment, like switching to a different set of armor or weapons or getting a portable hole or whatever, which might not happen for another half-dozen sessions or more.</p><p></p><p>Because really, if keeping meticulous records of equipment weight is annoying you and dragging you out of the game, it's making that game setting <em>less</em> real for you. Just get it as close to accurate as you can with whatever effort you feel like sparing for this little exercise in record-keeping, and get on with playing your character. </p><p></p><p></p><p>Oh, and make good use of all the items and spells out there that make weight considerations disappear: bags of holding and handy haversacks and portable holes and secret chests are your friends, they let you just write a bunch of junk down and never worry about how much they weigh ever again. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> It's the same effect as just adding up the weight once during a rinse cycle and not worrying about it again after that, but with an official seal of approval from the ruleset!</p><p></p><p>--</p><p>in the battle between having fun and being obsessively realistic, who do <em>you</em> think wins?</p><p>ryan</p></blockquote><p></p>
[QUOTE="Herpes Cineplex, post: 1898048, member: 16936"] ....should there be? No, seriously: is the game ruined if you [i]don't[/i] refigure the weight of what you're carrying every time you eat some rations or burn a torch or pay for something? (All of which are, I will note, actions that reduce the weight you're carrying around and would only make you less encumbered...which doesn't matter to anyone unless they were right on the borderline of dropping to a lower encumberance.) And if your character ISN'T on the borderline of dropping to light or medium encumberance, then maybe you should just eyeball it and get on with the game. Refigure the weight later on in the week when you've got nothing better to do: I like to take care of nitpicky character-sheet-management crap like that while I'm doing laundry, for example. Or don't bother with it at all, and just figure that whatever weight you figured before is more or less accurate until something happens that you [i]know[/i] significantly altered the weight of your equipment, like switching to a different set of armor or weapons or getting a portable hole or whatever, which might not happen for another half-dozen sessions or more. Because really, if keeping meticulous records of equipment weight is annoying you and dragging you out of the game, it's making that game setting [i]less[/i] real for you. Just get it as close to accurate as you can with whatever effort you feel like sparing for this little exercise in record-keeping, and get on with playing your character. Oh, and make good use of all the items and spells out there that make weight considerations disappear: bags of holding and handy haversacks and portable holes and secret chests are your friends, they let you just write a bunch of junk down and never worry about how much they weigh ever again. ;) It's the same effect as just adding up the weight once during a rinse cycle and not worrying about it again after that, but with an official seal of approval from the ruleset! -- in the battle between having fun and being obsessively realistic, who do [i]you[/i] think wins? ryan [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Weight Problems
Top