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Weird and terrible things to go into a collection
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<blockquote data-quote="CreamCloud0" data-source="post: 8563735" data-attributes="member: 7034710"><p>Various rare books, </p><p>a set of high quality tools, </p><p>fine clothes, </p><p>bits of weird creatures(scales of a leviathan, the horns of a dragon, the feathers of a pheonix), </p><p>an imp or suchlike that bonds to whoever frees it as a familiar, </p><p>potions or scrolls for the flayer to potentially use in the fight, </p><p>pieces of treasure that have more cultural value than monetary, </p><p>various ‘X in a bottle’s(a storm that pours rain covering the floor and the occasional lightning bolt, vines that cover a radius with difficult terrain, a tornado that pushes everyone 10ft in your chosen direction once a round), </p><p>I don’t know if you want to put in some low level magic gear for the purpose of intentionally having it looted but having the flayer use them against the players in the fight beforehand leaves an impression, </p><p>magic items that are more curios than practical(a harp that plays music by itself, a potted plant that grows flowers of ice, an artificial bird that flies around the room, a lantern that produces light of any colour)</p></blockquote><p></p>
[QUOTE="CreamCloud0, post: 8563735, member: 7034710"] Various rare books, a set of high quality tools, fine clothes, bits of weird creatures(scales of a leviathan, the horns of a dragon, the feathers of a pheonix), an imp or suchlike that bonds to whoever frees it as a familiar, potions or scrolls for the flayer to potentially use in the fight, pieces of treasure that have more cultural value than monetary, various ‘X in a bottle’s(a storm that pours rain covering the floor and the occasional lightning bolt, vines that cover a radius with difficult terrain, a tornado that pushes everyone 10ft in your chosen direction once a round), I don’t know if you want to put in some low level magic gear for the purpose of intentionally having it looted but having the flayer use them against the players in the fight beforehand leaves an impression, magic items that are more curios than practical(a harp that plays music by itself, a potted plant that grows flowers of ice, an artificial bird that flies around the room, a lantern that produces light of any colour) [/QUOTE]
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