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General Tabletop Discussion
*Dungeons & Dragons
Weird: Do you introduce weird elements in your campaigns?
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<blockquote data-quote="hopeless" data-source="post: 8310167" data-attributes="member: 36349"><p>Does introducing Stingray into my 5e Exandria game count?</p><p>As a background note I mentioned humanity first arrived at Exandria via massive generation ships, but had to gain permission from the settlers (mostly elves at the time) who allowed 3 of their city ships to land off the coast with limited access to the coast for settling.</p><p>Of course humans being humans they screwed up and their city ships were sunk leaving those on the shore cut off from the other colonists.</p><p>The tech they brought survived in one form or another.</p><p>The dwarves taking advantage of the submarine technology developed a version that allowed them to perform maintenance underwater for the bridge that spanned the middle of the capital city of Gilieam.</p><p>That bridge was designed to be able to lift and move allowing large masted sailing ships to pass through and go upstream to dock.</p><p>However that submarine was of course based quite literally on Stingray I'm not sure they actually paid attention to that mind you but its there!</p></blockquote><p></p>
[QUOTE="hopeless, post: 8310167, member: 36349"] Does introducing Stingray into my 5e Exandria game count? As a background note I mentioned humanity first arrived at Exandria via massive generation ships, but had to gain permission from the settlers (mostly elves at the time) who allowed 3 of their city ships to land off the coast with limited access to the coast for settling. Of course humans being humans they screwed up and their city ships were sunk leaving those on the shore cut off from the other colonists. The tech they brought survived in one form or another. The dwarves taking advantage of the submarine technology developed a version that allowed them to perform maintenance underwater for the bridge that spanned the middle of the capital city of Gilieam. That bridge was designed to be able to lift and move allowing large masted sailing ships to pass through and go upstream to dock. However that submarine was of course based quite literally on Stingray I'm not sure they actually paid attention to that mind you but its there! [/QUOTE]
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Community
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Weird: Do you introduce weird elements in your campaigns?
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