Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Weird Interpretations for High/Low Ability Scores
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Swarmkeeper" data-source="post: 8087814" data-attributes="member: 6921763"><p>Disagree.</p><p></p><p></p><p></p><p>And I'm saying that fluff, while mostly in the hand's of the DM, is not the sole domain of the DM. Please cite the rule that says it is.</p><p></p><p></p><p></p><p>Huh? No DM is letting the player override the mechanical result adjudicated by said DM. And no trusted player is making up that there is a banana peel in the scenario for lolz if it is not appropriate to the scene (although some might play that way and if they're having fun so be it).</p><p></p><p>Duty not shirked. Result of action narrated: trip.</p><p></p><p>I'm talking about asking the player, after they've failed the roll, why their PC tripped on the rock: "my character, whose flaw is that she is distracted by shiny things, caught a sparkling glint off some mica on the wall and missed the very real trip hazard right in front of her nose." I trust my players to sometimes add appropriate flavor to what their character is doing in a success or fail state. As DM I'm either going to ask the player to describe why they tripped OR I'm simply going to say that failing the roll resulted in a trip. And we move on the the start of the play cycle either way. As DM, I'm NOT going to embellish the result any more than that by narrating what the character was otherwise doing or thinking that caused the fall: "You look up at the ceiling because you fear more piercers are in the area and trip on the rock." That is not shirking duty to avoid the embellishment, that's sticking to the DM's role.</p></blockquote><p></p>
[QUOTE="Swarmkeeper, post: 8087814, member: 6921763"] Disagree. And I'm saying that fluff, while mostly in the hand's of the DM, is not the sole domain of the DM. Please cite the rule that says it is. Huh? No DM is letting the player override the mechanical result adjudicated by said DM. And no trusted player is making up that there is a banana peel in the scenario for lolz if it is not appropriate to the scene (although some might play that way and if they're having fun so be it). Duty not shirked. Result of action narrated: trip. I'm talking about asking the player, after they've failed the roll, why their PC tripped on the rock: "my character, whose flaw is that she is distracted by shiny things, caught a sparkling glint off some mica on the wall and missed the very real trip hazard right in front of her nose." I trust my players to sometimes add appropriate flavor to what their character is doing in a success or fail state. As DM I'm either going to ask the player to describe why they tripped OR I'm simply going to say that failing the roll resulted in a trip. And we move on the the start of the play cycle either way. As DM, I'm NOT going to embellish the result any more than that by narrating what the character was otherwise doing or thinking that caused the fall: "You look up at the ceiling because you fear more piercers are in the area and trip on the rock." That is not shirking duty to avoid the embellishment, that's sticking to the DM's role. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Weird Interpretations for High/Low Ability Scores
Top