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<blockquote data-quote="sabrinathecat" data-source="post: 6204133" data-attributes="member: 89838"><p>Back in 2e, I had a player who wanted an enchanted katana. Finally, in a battle with space pirates lead by the Ice Queen (oh, it was a spelljammer game), the Queen won the fight, knocked everyone out, took the less damaged ship, and replaced crew members by charming any additional personnel she needed, and stole a bunch of their stuff (but left them with primary weapons, armor, and staves, so that they could get rich and be raided again). Additionally, she enchanted the Lawful Samurai's weapon with the spirit of chaos. I modified a wand-of-wonder random table. Whenever he crit, he would get a random-rolled effect. One time he accidentally set of a fireball (with a hole in the middle for him) on the ship and almost killed 1/2 the crew. Another time, he crit a white dragon, sending out 2d4*10 gems (80, naturally), each of which caused 1d4 damage. It was like a Daedalus attack from Macross/Robotech, with all the explosions rippling through the dragon's body. It died from one attack. His mate was <em>not </em>happy...</p><p></p><p>There was an enchanted wand that let the player command undead.</p><p>The player had a skeleton following him around. <strong><span style="color: #0000cd">"Go here. Wait in the corner. Attack anyone who comes through that door that isn't me. Oh, or him. No, someone else might get hurt. Wait in the corner and... Never mind. Don't listen to me. No, go over there."</span></strong> <strong><span style="color: #a52a2a">"The skeleton doesn't move."</span></strong></p><p>The reply was laughter from everyone else, and a groan from the player.</p><p></p><p>In the last adventure of the game (sadly, people started to actually graduate from college), the characters were recovering from their victory, and granted one wish each by the gods they had saved. <strong><span style="color: #008000">"I wish for everything that the Ice Princess stole from us to be returned to this room."</span></strong> I look at the other players, who are cheering and digging up their old records. <strong><span style="color: #800080">"Everything, huh. OK."</span></strong> They had to make saving throws to avoid being crushed. I included the ships that had been stolen. And the ships' new owners. All trying to fit into a 20x30 room above a tavern. The tavern keeper wasn't happy with the property damage.</p></blockquote><p></p>
[QUOTE="sabrinathecat, post: 6204133, member: 89838"] Back in 2e, I had a player who wanted an enchanted katana. Finally, in a battle with space pirates lead by the Ice Queen (oh, it was a spelljammer game), the Queen won the fight, knocked everyone out, took the less damaged ship, and replaced crew members by charming any additional personnel she needed, and stole a bunch of their stuff (but left them with primary weapons, armor, and staves, so that they could get rich and be raided again). Additionally, she enchanted the Lawful Samurai's weapon with the spirit of chaos. I modified a wand-of-wonder random table. Whenever he crit, he would get a random-rolled effect. One time he accidentally set of a fireball (with a hole in the middle for him) on the ship and almost killed 1/2 the crew. Another time, he crit a white dragon, sending out 2d4*10 gems (80, naturally), each of which caused 1d4 damage. It was like a Daedalus attack from Macross/Robotech, with all the explosions rippling through the dragon's body. It died from one attack. His mate was [I]not [/I]happy... There was an enchanted wand that let the player command undead. The player had a skeleton following him around. [B][COLOR=#0000cd]"Go here. Wait in the corner. Attack anyone who comes through that door that isn't me. Oh, or him. No, someone else might get hurt. Wait in the corner and... Never mind. Don't listen to me. No, go over there."[/COLOR][/B] [B][COLOR=#a52a2a]"The skeleton doesn't move."[/COLOR][/B] The reply was laughter from everyone else, and a groan from the player. In the last adventure of the game (sadly, people started to actually graduate from college), the characters were recovering from their victory, and granted one wish each by the gods they had saved. [B][COLOR=#008000]"I wish for everything that the Ice Princess stole from us to be returned to this room."[/COLOR][/B] I look at the other players, who are cheering and digging up their old records. [B][COLOR=#800080]"Everything, huh. OK."[/COLOR][/B] They had to make saving throws to avoid being crushed. I included the ships that had been stolen. And the ships' new owners. All trying to fit into a 20x30 room above a tavern. The tavern keeper wasn't happy with the property damage. [/QUOTE]
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