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Weird random event table, homosexual encounters/events.
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<blockquote data-quote="Volaran" data-source="post: 1359901" data-attributes="member: 592"><p>Here's an example from a campaign I played in.</p><p></p><p></p><p>Some months ago, the local lord's winsome son left to follow a 'beautiful man', a travelling merchant mage, across the land. Now, the son is due to be invested as his father's official heir, and there is word that the merchant has been spotted several towns over. The lord hires the PCs to bring his son back, tied up and unconsious if necessary.</p><p></p><p>Upon locating the son, they find the story to be somewhat different that the lord believes. The merchant gently rebuffed the son's advances, but sensed a strong talent for magic in the young man and took him on as an apprentice. Now, his master has been killed by rivals who believe he got the best of them in business dealings. The young mage seeks revenge and offers to go back peacefully if the PCs help him.</p><p></p><p>The mission accomplished with no harm to the son, the party returns to find the lord furious at the twists the story has taken. His son's "decadent idiocies" could be covered for, as they're hardly even worth noticing among the nobility. Wizards, however, are prevented by law from inheriting lordships or attaining positions of government authority.</p></blockquote><p></p>
[QUOTE="Volaran, post: 1359901, member: 592"] Here's an example from a campaign I played in. Some months ago, the local lord's winsome son left to follow a 'beautiful man', a travelling merchant mage, across the land. Now, the son is due to be invested as his father's official heir, and there is word that the merchant has been spotted several towns over. The lord hires the PCs to bring his son back, tied up and unconsious if necessary. Upon locating the son, they find the story to be somewhat different that the lord believes. The merchant gently rebuffed the son's advances, but sensed a strong talent for magic in the young man and took him on as an apprentice. Now, his master has been killed by rivals who believe he got the best of them in business dealings. The young mage seeks revenge and offers to go back peacefully if the PCs help him. The mission accomplished with no harm to the son, the party returns to find the lord furious at the twists the story has taken. His son's "decadent idiocies" could be covered for, as they're hardly even worth noticing among the nobility. Wizards, however, are prevented by law from inheriting lordships or attaining positions of government authority. [/QUOTE]
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