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Weird random event table, homosexual encounters/events.
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<blockquote data-quote="Ashkelion" data-source="post: 1362785" data-attributes="member: 16693"><p>This is more a cultural hook than a true adventure idea:</p><p></p><p>Gay males are called wolf brothers because during winter time they are chased out of their villages to die in the snows or to be eaten by wolves. But of course there are people, organizations (e.g. temples, monasteries, mage guilds) and places offering them sanctuary. Those that survive often turn to the adventuring lifestyle and become quite powerful. How would they deal with a threat to their former homes? Especially, if they are good aligned? What happens, if the populace finds themselves indebted to them? For the survivors the term wolf brothers has become a badge of honor. --- This plays on the wolf's head term from Medieval England.</p><p></p><p>This is more of an adventure hook:</p><p></p><p>The lord of the land is dying, and his only heir is gay. He is refusing to assume the throne in his father's place citing "prior commitments". Most people think that these commitments are to his lover (a Ranger/Barbarian). The court is thrown into disarray and the characters are called in to help resolve the situation. As it turns out, the "prior commitments" are to a secret order (The Adepts of Northern Ice, in my campaign) sworn to protect the land. The oath includes a refusal to wield temporal power. How can this secret be protected and the succession crisis be solved? A suitable successor has to be picked from among bickering and opportunistic courtiers.</p></blockquote><p></p>
[QUOTE="Ashkelion, post: 1362785, member: 16693"] This is more a cultural hook than a true adventure idea: Gay males are called wolf brothers because during winter time they are chased out of their villages to die in the snows or to be eaten by wolves. But of course there are people, organizations (e.g. temples, monasteries, mage guilds) and places offering them sanctuary. Those that survive often turn to the adventuring lifestyle and become quite powerful. How would they deal with a threat to their former homes? Especially, if they are good aligned? What happens, if the populace finds themselves indebted to them? For the survivors the term wolf brothers has become a badge of honor. --- This plays on the wolf's head term from Medieval England. This is more of an adventure hook: The lord of the land is dying, and his only heir is gay. He is refusing to assume the throne in his father's place citing "prior commitments". Most people think that these commitments are to his lover (a Ranger/Barbarian). The court is thrown into disarray and the characters are called in to help resolve the situation. As it turns out, the "prior commitments" are to a secret order (The Adepts of Northern Ice, in my campaign) sworn to protect the land. The oath includes a refusal to wield temporal power. How can this secret be protected and the succession crisis be solved? A suitable successor has to be picked from among bickering and opportunistic courtiers. [/QUOTE]
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