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*Dungeons & Dragons
Weirdness: The more monsters, the less the XP.
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<blockquote data-quote="Iosue" data-source="post: 6800290" data-attributes="member: 6680772"><p>I once asked Mearls about using encounter XP in lieu of adjusted XP. He said it would be okay, but the danger is that parties are incentivized to hoard XP by attacking large, but weaker, groups.</p><p></p><p>Looking at your example, it strikes me that, while all are medium encounters, they fall on a bell curve of difficulty. The group can gang up on the lone troll, so that's not really going to be that hard. Likewise, the 20 bandits.* The other three encounters strike me as being slightly more difficult.</p><p></p><p>*The bandits encounter will vary wildly by how it plays out, though. If the party can Thermopylae the bandits, it's cake. At 5 bandits per 1 PC, it's tougher, but not incredibly so. If the bandits can focus fire on individual characters, though, the party's in trouble.</p></blockquote><p></p>
[QUOTE="Iosue, post: 6800290, member: 6680772"] I once asked Mearls about using encounter XP in lieu of adjusted XP. He said it would be okay, but the danger is that parties are incentivized to hoard XP by attacking large, but weaker, groups. Looking at your example, it strikes me that, while all are medium encounters, they fall on a bell curve of difficulty. The group can gang up on the lone troll, so that's not really going to be that hard. Likewise, the 20 bandits.* The other three encounters strike me as being slightly more difficult. *The bandits encounter will vary wildly by how it plays out, though. If the party can Thermopylae the bandits, it's cake. At 5 bandits per 1 PC, it's tougher, but not incredibly so. If the bandits can focus fire on individual characters, though, the party's in trouble. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Weirdness: The more monsters, the less the XP.
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