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General Tabletop Discussion
*Dungeons & Dragons
Weirdness: The more monsters, the less the XP.
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<blockquote data-quote="discosoc" data-source="post: 6801451" data-attributes="member: 6801554"><p>Bounded accuracy also presents a problem. With my group, there is one character that had full plate by level 3, and has been riding on an AC 23 or 25 (if using a buff) ever since. What this means is that I could never really challenge that player or the group with "several weaker monsters" compared to "fewer stronger monsters" because the weaker stuff all had +3 to +4 to hit, which means the paladin could wade into combat with impunity. Bringing a stronger enemy into the fold makes it so the tank can actually take a little damage once in a while, but then the action economy is so screwed up that the thing dies in 1 or 2 rounds.</p><p></p><p>They just hit 15 and it's only been recently that I've gotten a hit or two in on him, now that relevant monster CR's are giving me +7 or higher to hit. As a GM, it's been incredibly boring to design encounters for the group, as a result.</p></blockquote><p></p>
[QUOTE="discosoc, post: 6801451, member: 6801554"] Bounded accuracy also presents a problem. With my group, there is one character that had full plate by level 3, and has been riding on an AC 23 or 25 (if using a buff) ever since. What this means is that I could never really challenge that player or the group with "several weaker monsters" compared to "fewer stronger monsters" because the weaker stuff all had +3 to +4 to hit, which means the paladin could wade into combat with impunity. Bringing a stronger enemy into the fold makes it so the tank can actually take a little damage once in a while, but then the action economy is so screwed up that the thing dies in 1 or 2 rounds. They just hit 15 and it's only been recently that I've gotten a hit or two in on him, now that relevant monster CR's are giving me +7 or higher to hit. As a GM, it's been incredibly boring to design encounters for the group, as a result. [/QUOTE]
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Weirdness: The more monsters, the less the XP.
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