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<blockquote data-quote="isd" data-source="post: 4803625" data-attributes="member: 83797"><p>How should I stat something if I need it to be able to act both as a antagonist and an allied NPC? Also this is a try at stating an NPC and Monster please tell me if I did anything incorrectly. one last thing, what trained skills should a bartender have? Diplomacy and something else?</p><p></p><p>NPC Doppelganger level 2: skirmishers/warlock/average</p><p>Strength: 10/10/10</p><p>Constitution: 14/13/14</p><p>Dexterity: 10/11/11</p><p>Intelligence: 14/16/15</p><p>Wisdom: 12/12/12</p><p>Charisma: 17/18/18</p><p>AC: 16/17/17</p><p>Fortitude: 16/13/15</p><p>Reflex: 16/16/16</p><p>will: 17/18/18</p><p>HP: 38/29/34</p><p>Initiative: +2/+0/+1</p><p>equipment: medium leather armor</p><p>Eyebite: Standard Action,Ranged 10, At-will, Arcane, Charm, Implement, Psychic, Target one creature, Attack charisma vs. will, Hit 1d6+4 psychic damage, and you are invisible to target until the start of your next turn.</p><p>Basic Melee: Standard Action, Melee 1, At-will, Weapon, Target one creature, Attack strength vs. AC, Hit 1d4+0 Damage, special if invisible to target add 1d4 extra to damage.</p><p>Misty Step: When an enemy under your warlock’s Curse is reduced to 0 hit points or fewer, you can immediately teleport 3 squares as a free action.</p><p>Warlock’s Curse: one attack per round dose +1d6 damage to a cursed target, curse a creature once per turn as a minor action.</p><p>Change Shape: At-will, Polymorph, Minor Action, Personal, Effect alter appearance. Insight vs. Bluff+20</p></blockquote><p></p>
[QUOTE="isd, post: 4803625, member: 83797"] How should I stat something if I need it to be able to act both as a antagonist and an allied NPC? Also this is a try at stating an NPC and Monster please tell me if I did anything incorrectly. one last thing, what trained skills should a bartender have? Diplomacy and something else? NPC Doppelganger level 2: skirmishers/warlock/average Strength: 10/10/10 Constitution: 14/13/14 Dexterity: 10/11/11 Intelligence: 14/16/15 Wisdom: 12/12/12 Charisma: 17/18/18 AC: 16/17/17 Fortitude: 16/13/15 Reflex: 16/16/16 will: 17/18/18 HP: 38/29/34 Initiative: +2/+0/+1 equipment: medium leather armor Eyebite: Standard Action,Ranged 10, At-will, Arcane, Charm, Implement, Psychic, Target one creature, Attack charisma vs. will, Hit 1d6+4 psychic damage, and you are invisible to target until the start of your next turn. Basic Melee: Standard Action, Melee 1, At-will, Weapon, Target one creature, Attack strength vs. AC, Hit 1d4+0 Damage, special if invisible to target add 1d4 extra to damage. Misty Step: When an enemy under your warlock’s Curse is reduced to 0 hit points or fewer, you can immediately teleport 3 squares as a free action. Warlock’s Curse: one attack per round dose +1d6 damage to a cursed target, curse a creature once per turn as a minor action. Change Shape: At-will, Polymorph, Minor Action, Personal, Effect alter appearance. Insight vs. Bluff+20 [/QUOTE]
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