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Welcome to the Halmae (updated 2/27/07)
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<blockquote data-quote="spyscribe" data-source="post: 2447457" data-attributes="member: 5808"><p><em>Hey Ham2anv, good to have you! Thanks for delurking to say hello.</em></p><p></p><p><strong>Sidebar: The Empire of Ebis</strong></p><p></p><p><em>Although not a whole lot about the Empire of Ebis is commonly known outside of it, the party is not completely ignorant of where they are going. What follows is more or less the information that we (the players) had available to us when we departed Dar Pykos.</em> </p><p></p><p><strong><u>General Information</u></strong></p><p></p><p>Ebis is mostly desert. There is a narrow strip of fertile land along the Nefertegi River. It is believed that, apart from trade, this land is the Empire’s main source of food. Ebis has a complex government, with an advanced and many-layered bureaucracy. Ehkt is the primary diety worshipped in Ebis, as a harsh warrior sun god. </p><p></p><p>As has been mentioned in the story hour, the official word is that there are no wizards living in Ebis (although Manaal and Gemil would seem to dispute that), and no one in the Confederacy has ever heard of sorcerers being born there.</p><p></p><p><strong><u>Geography</u></strong></p><p></p><p><strong>Ehkt-hotep, Forbidden City of Endless Sun</strong> - The capital of Ebis. Entrance to the city is forbidden to most commoners and travelers. Entry is forbidden to all but the Imperial Family, high-ranking officials, and those military officers fortunate enough to be assigned there.</p><p></p><p><strong>Baseka</strong> - The Gateway to Ebis. This city is heavily militarized. Merchant activity is high, as it is the main point of contact between Ebis and the Sovereignty.</p><p></p><p><strong>Nayarii</strong> - Occupying the delta at the mouth of the Nefertegi, Nayarii is a major hub of trade. The military maintains a strong presence, but it is largely a civilian city. Nayarii is known for its friendly and open attitude towards foreigners.</p><p></p><p><strong>Sma-tirra</strong> - Also a major harbor city, Sma-tirra is a haven for all ships that would pass through the Darine Straits. </p><p></p><p><strong>The Old Sea Road</strong> - The Old Sea Road runs along the coast of the Halmae, stretching from Baseka all the way to Sma-tirra. It is well maintained and patrolled by the military. Way-stations are positioned all along its length, to provide for weary travelers. </p><p></p><p><strong><u>Legal System</u></strong></p><p></p><p>The penalty for most crimes in Ebis is a beating, followed by restitution. Non-reparable civilian crimes are commonly punished by enslavement. There are also a number of capital offenses, specifically:</p><p></p><ol> <li data-xf-list-type="ol">Murder</li> <li data-xf-list-type="ol">Robbing the Dead</li> <li data-xf-list-type="ol">Treason</li> <li data-xf-list-type="ol">Perjury</li> <li data-xf-list-type="ol">Failure to obey a superior officer</li> </ol><p></p><p>Note that, in some cases, failure to act to prevent murder can be considered murder.</p><p></p><p><em>So really, what's not to love?</em></p></blockquote><p></p>
[QUOTE="spyscribe, post: 2447457, member: 5808"] [i]Hey Ham2anv, good to have you! Thanks for delurking to say hello.[/i] [b]Sidebar: The Empire of Ebis[/b] [i]Although not a whole lot about the Empire of Ebis is commonly known outside of it, the party is not completely ignorant of where they are going. What follows is more or less the information that we (the players) had available to us when we departed Dar Pykos.[/i] [b][u]General Information[/u][/b] Ebis is mostly desert. There is a narrow strip of fertile land along the Nefertegi River. It is believed that, apart from trade, this land is the Empire’s main source of food. Ebis has a complex government, with an advanced and many-layered bureaucracy. Ehkt is the primary diety worshipped in Ebis, as a harsh warrior sun god. As has been mentioned in the story hour, the official word is that there are no wizards living in Ebis (although Manaal and Gemil would seem to dispute that), and no one in the Confederacy has ever heard of sorcerers being born there. [b][u]Geography[/u][/b] [b]Ehkt-hotep, Forbidden City of Endless Sun[/b] - The capital of Ebis. Entrance to the city is forbidden to most commoners and travelers. Entry is forbidden to all but the Imperial Family, high-ranking officials, and those military officers fortunate enough to be assigned there. [b]Baseka[/b] - The Gateway to Ebis. This city is heavily militarized. Merchant activity is high, as it is the main point of contact between Ebis and the Sovereignty. [b]Nayarii[/b] - Occupying the delta at the mouth of the Nefertegi, Nayarii is a major hub of trade. The military maintains a strong presence, but it is largely a civilian city. Nayarii is known for its friendly and open attitude towards foreigners. [b]Sma-tirra[/b] - Also a major harbor city, Sma-tirra is a haven for all ships that would pass through the Darine Straits. [b]The Old Sea Road[/b] - The Old Sea Road runs along the coast of the Halmae, stretching from Baseka all the way to Sma-tirra. It is well maintained and patrolled by the military. Way-stations are positioned all along its length, to provide for weary travelers. [b][u]Legal System[/u][/b] The penalty for most crimes in Ebis is a beating, followed by restitution. Non-reparable civilian crimes are commonly punished by enslavement. There are also a number of capital offenses, specifically: [list=1] [*]Murder [*]Robbing the Dead [*]Treason [*]Perjury [*]Failure to obey a superior officer [/list] Note that, in some cases, failure to act to prevent murder can be considered murder. [i]So really, what's not to love?[/i] [/QUOTE]
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