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Story Hour
Welcome to the Halmae (updated 2/27/07)
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<blockquote data-quote="Gold Roger" data-source="post: 3054573" data-attributes="member: 33904"><p>You modern kids and your cliffhangers.</p><p></p><p>I'm telling you, all the storyhour writers these days are using is those dastardly cliffhangers. And it's not only the storyhours, it's the TV to, and recently I went to the cinema and at the end of the movie, guess what?</p><p></p><p>Right, a cliffhanger.</p><p></p><p>It's like some pest or something, cliffhangers everywhere. Must be a corporate thing. Next thing you know you go and buy a good old adventure module and guess what, you'll get a cliffhanger at the end.</p><p></p><p>Back in my days there wheren't any of those cliffhangers. You'd buy a module, kill monsters and at the end of one sessions you'd know exactly what you'd be doing at the start of your next session- kill more monsters, or make a new character, because the monster got you for a change.</p><p></p><p>But the important part was that you died before the end of the session. You kids, you'll propably stop a session when you see someone low on HP, just to have one of your precious cliffhangers, makes me sick, it does!</p><p></p><p>[/cranky old man]</p><p></p><p>In other words, keep up the good work, I'm greatly enjoing myself.</p><p></p><p>Edit: cleaned up rotten grammar- just look what you did to my poor brains with your cliffhanger</p></blockquote><p></p>
[QUOTE="Gold Roger, post: 3054573, member: 33904"] You modern kids and your cliffhangers. I'm telling you, all the storyhour writers these days are using is those dastardly cliffhangers. And it's not only the storyhours, it's the TV to, and recently I went to the cinema and at the end of the movie, guess what? Right, a cliffhanger. It's like some pest or something, cliffhangers everywhere. Must be a corporate thing. Next thing you know you go and buy a good old adventure module and guess what, you'll get a cliffhanger at the end. Back in my days there wheren't any of those cliffhangers. You'd buy a module, kill monsters and at the end of one sessions you'd know exactly what you'd be doing at the start of your next session- kill more monsters, or make a new character, because the monster got you for a change. But the important part was that you died before the end of the session. You kids, you'll propably stop a session when you see someone low on HP, just to have one of your precious cliffhangers, makes me sick, it does! [/cranky old man] In other words, keep up the good work, I'm greatly enjoing myself. Edit: cleaned up rotten grammar- just look what you did to my poor brains with your cliffhanger [/QUOTE]
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