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Well, I might as well ask for some advice.
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<blockquote data-quote="Treebore" data-source="post: 1882720" data-attributes="member: 10177"><p>Word of mouth is your best advertising. The trick is to get that word of mouth started. Even getting word around on ENworld and rpg.net is NOT going to get your stuff selling like hot cakes. The internet by no means reaches a large portion of the gaming population. I am still shocked by the number of gamers i run into who don't know what ENWorld or rpg.net is, or that WOTC even has a website. I would guess it is somewhere around 70% who didn't know and didn't care.</p><p></p><p>Your best bet as a publisher is to maybe print a few thousand 8 to 10 page booklets that tell about your setting and give some examples of what makes it unique, then see if you can get them distributed to game stores across the country asking them to give them out to customers, for free. I have no idea how much all of this would cost in comparison to what you did, I don't even have the slightest idea how much it would actually cost to do, at least a couple of thousand I am sure.</p><p></p><p>But these would generate word of mouth and sales. Question is would those sales pay for the flyers and publishing the book and the artists and yourself? Big risk and will require months of waiting to find out.</p><p></p><p>You may be better off working with a company helping create books for their games. Get name recognition in the gaming community. Start sending in proposals to various companies and see what they say. Show them your work, offer to let them look at a copy of your work.</p><p></p><p>Good luck.</p></blockquote><p></p>
[QUOTE="Treebore, post: 1882720, member: 10177"] Word of mouth is your best advertising. The trick is to get that word of mouth started. Even getting word around on ENworld and rpg.net is NOT going to get your stuff selling like hot cakes. The internet by no means reaches a large portion of the gaming population. I am still shocked by the number of gamers i run into who don't know what ENWorld or rpg.net is, or that WOTC even has a website. I would guess it is somewhere around 70% who didn't know and didn't care. Your best bet as a publisher is to maybe print a few thousand 8 to 10 page booklets that tell about your setting and give some examples of what makes it unique, then see if you can get them distributed to game stores across the country asking them to give them out to customers, for free. I have no idea how much all of this would cost in comparison to what you did, I don't even have the slightest idea how much it would actually cost to do, at least a couple of thousand I am sure. But these would generate word of mouth and sales. Question is would those sales pay for the flyers and publishing the book and the artists and yourself? Big risk and will require months of waiting to find out. You may be better off working with a company helping create books for their games. Get name recognition in the gaming community. Start sending in proposals to various companies and see what they say. Show them your work, offer to let them look at a copy of your work. Good luck. [/QUOTE]
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