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Well my gaming theory has been used and abused.
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<blockquote data-quote="Gundark" data-source="post: 2820372" data-attributes="member: 6148"><p>Well I thought I had found the pot of gold at the end of the rainbow, the holy grail of gaming. We were playing Spycraft, and at the campaigns start we sat down and hammered out the details of the world. It was something that we all created and we all were satisfied with the result. It was such a good xp that I thought it would be a great idea to decide as a group what settings we play and any house rules of that setting. Well after playing Spycradt for awhile the D&D bug has bitten again and we decided to put the Spycraft game on hold and play D&D. So we all sat down and decided to talk about the setting we wanted to play in. I threw out the Iron Kingdoms, but it was shot down, another player put out Dawnforge but it was shot down as well, finally Midnight was suggested. The group is willing to play a few sessions to try it out. However the group is devided between those who are really fired up over the setting and those who are not. And while I think it's a good idea to give the setting a "test drive" (the setting is so critically acclamed), part of me says why waste the time as I know that the setting probably won't fly. </p><p></p><p>So I'm feeling frustrated and stuck. I want to play the game that we all want to play, it just seems that we can't seem to agree on a setting. I gave the members of the group a say and it has come back to bite me. Before as the groups DM I would say "lets play game/setting X" and the group would be like "kay cool let's go". It might not have been their first chocie but they just wanted to play. Since opening the choice of setting to discussion it seems that we'll never really get a setting.</p><p></p><p>Help/advice.</p></blockquote><p></p>
[QUOTE="Gundark, post: 2820372, member: 6148"] Well I thought I had found the pot of gold at the end of the rainbow, the holy grail of gaming. We were playing Spycraft, and at the campaigns start we sat down and hammered out the details of the world. It was something that we all created and we all were satisfied with the result. It was such a good xp that I thought it would be a great idea to decide as a group what settings we play and any house rules of that setting. Well after playing Spycradt for awhile the D&D bug has bitten again and we decided to put the Spycraft game on hold and play D&D. So we all sat down and decided to talk about the setting we wanted to play in. I threw out the Iron Kingdoms, but it was shot down, another player put out Dawnforge but it was shot down as well, finally Midnight was suggested. The group is willing to play a few sessions to try it out. However the group is devided between those who are really fired up over the setting and those who are not. And while I think it's a good idea to give the setting a "test drive" (the setting is so critically acclamed), part of me says why waste the time as I know that the setting probably won't fly. So I'm feeling frustrated and stuck. I want to play the game that we all want to play, it just seems that we can't seem to agree on a setting. I gave the members of the group a say and it has come back to bite me. Before as the groups DM I would say "lets play game/setting X" and the group would be like "kay cool let's go". It might not have been their first chocie but they just wanted to play. Since opening the choice of setting to discussion it seems that we'll never really get a setting. Help/advice. [/QUOTE]
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