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*Pathfinder & Starfinder
Well that didn't take long, wizard has been shelved.
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<blockquote data-quote="Keenath" data-source="post: 4406634" data-attributes="member: 59792"><p>I don't think I'm following your point here.</p><p></p><p>Are you saying you wish either Thunderwave or Ray of Frost attacked something other than Fort? I mean, that really comes off as whining.</p><p></p><p>In any case, you aren't supposed to combo with yourself. You can't without using an action point if you're using these powers (since the slow only lasts until your next turn, short of using Orb of Imposition, and they'll be un-slowed by the time you can thunderwave).</p><p></p><p>You're better off comboing with your allies. Teamwork. Have somebody else drop Slow, and then you hit them with the wave. Takes less resources anyway!</p><p></p><p></p><p>And as mentioned before, if you're going to burn an action point you should probably use at LEAST an encounter power on it. Double at-wills is pretty second rate. Instead of whining that TW + RoF is a lousy strategy, how about Thunderwave to gather your enemies and then dropping Icy Terrain with an action point? Knocking prone is usually better than slowing for one round; they lose their entire move action instead of being limited to 2 squares, and the difficult terrain will limit them from getting very far if they give up their standard. Or you can slow them with RoF while you call up the Flaming Sphere so they can't get away from it.</p><p></p><p>There's a lot of better strategies than "RoF + Thunderwave", so I don't see why you're stuck on those two.</p></blockquote><p></p>
[QUOTE="Keenath, post: 4406634, member: 59792"] I don't think I'm following your point here. Are you saying you wish either Thunderwave or Ray of Frost attacked something other than Fort? I mean, that really comes off as whining. In any case, you aren't supposed to combo with yourself. You can't without using an action point if you're using these powers (since the slow only lasts until your next turn, short of using Orb of Imposition, and they'll be un-slowed by the time you can thunderwave). You're better off comboing with your allies. Teamwork. Have somebody else drop Slow, and then you hit them with the wave. Takes less resources anyway! And as mentioned before, if you're going to burn an action point you should probably use at LEAST an encounter power on it. Double at-wills is pretty second rate. Instead of whining that TW + RoF is a lousy strategy, how about Thunderwave to gather your enemies and then dropping Icy Terrain with an action point? Knocking prone is usually better than slowing for one round; they lose their entire move action instead of being limited to 2 squares, and the difficult terrain will limit them from getting very far if they give up their standard. Or you can slow them with RoF while you call up the Flaming Sphere so they can't get away from it. There's a lot of better strategies than "RoF + Thunderwave", so I don't see why you're stuck on those two. [/QUOTE]
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Community
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*Pathfinder & Starfinder
Well that didn't take long, wizard has been shelved.
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