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<blockquote data-quote="AllisterH" data-source="post: 4250758" data-attributes="member: 51325"><p>Um, not to be rude but I think I need to say this...</p><p></p><p>What ARE you guys talking about? The first 25 pages of the PHB are the most role-playing specific set of guides I've ever seen in a PHB (coming from 1E to 3.5 PHB)</p><p></p><p>Seriously, how is it that 4E is "LESS role-playing" centred when the first 25 pages talk about things like PC-NPC interaction, ask players to consider Background questions like "Do you stay in contact with your family" and has things to make players think about their character's response in specific situations like Dire and Decision points?</p><p></p><p>You don't even actually start "roll-playing" assigning stats until AFTER these pages</p><p></p><p>Yet, previous editions that had NONE of these or had it so that you had ONE page at the end of a chapter are editions that actually ENCOURAGE roleplaying? </p><p></p><p>What am I missing here people?</p></blockquote><p></p>
[QUOTE="AllisterH, post: 4250758, member: 51325"] Um, not to be rude but I think I need to say this... What ARE you guys talking about? The first 25 pages of the PHB are the most role-playing specific set of guides I've ever seen in a PHB (coming from 1E to 3.5 PHB) Seriously, how is it that 4E is "LESS role-playing" centred when the first 25 pages talk about things like PC-NPC interaction, ask players to consider Background questions like "Do you stay in contact with your family" and has things to make players think about their character's response in specific situations like Dire and Decision points? You don't even actually start "roll-playing" assigning stats until AFTER these pages Yet, previous editions that had NONE of these or had it so that you had ONE page at the end of a chapter are editions that actually ENCOURAGE roleplaying? What am I missing here people? [/QUOTE]
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